This SDK has been deprecated in favor of the new and improved napster.js SDK.
Please update your projects.
We will keep this repository active until May, 2017 to help with your transition.
Include the rhapsody.js source in your application after the dependent jQuery library. Once the source is loaded, the library must be initialized with an application key.
Rhapsody.init({
consumerKey: 'foo'
});
Attribute | Default | Description |
---|---|---|
consumerKey | undefined | The application key |
version | 'v2.1' | API endpoint version. Please refer to developer.napster.com for available versions. |
catalog | 'EN' | The desired catalog locale |
player | 'player-frame' | The html element id where the player iframe will be embedded |
The Member object exposes a methods for user sessions. Use the Rhapsody.member.set(credentials)
to manage sessions. After setting the member session information the player will automatically be reauthenticated.
Rhapsody.member.set({
accessToken: 'oauth access token',
refreshToken: 'oauth refresh token'
});
The Rhapsody object exposes a top-level player
object that provides the necessary methods to manage playback.
Rhapsody.player.on('ready', function(e) {
Rhapsody.member.set({accessToken: 'oauth access token'}); // If not set earlier
Rhapsody.player.auth();
}
Rhapsody.player.play('Tra.5156528');
Rhapsody.player.pause();
For example, to seek to 0:10 in a given track:
Rhapsody.player.seek();
Set volume between muted (0) and max (1.0)
Rhapsody.player.setVolume(.5);
The Rhapsody object exposes some API convenience methods. There are methods for HTTP GET, POST, PUT, and DELETE. The first parameter determines if a secure request is made.
Rhapsody.api.get(false, '/tracks/top', function(data) {
Rhapsody.player.play(data.tracks[0].id);
});
There are a number of interesting playback-related events you can listen for:
- playevent: Starts, pauses, completes, etc.
- playtimer: Current time, total time, waveform data
- error: Bad things
- metadata
- ready
- playsessionexpired
- playstopped
Listening for player events is simple:
Rhapsody.player.on('playevent', function(e) {
console.log(e.data);
});
Rhapsody.player.on('playtimer', function(e) {
console.log(e.data);
});
Rhapsody.player.on('error', function(e) {
console.log(e.data);
});
Copyright © 2016 Rhapsody International
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.