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Same change for frt_sdl.
🏁 Windows Builds #1552: Commit 83ec4fa pushed by Relintai
April 21, 2024 09:41 3m 14s master
April 21, 2024 09:41 3m 14s
Link to x11 in frt.
🏁 Windows Builds #1551: Commit 3ddbfc0 pushed by Relintai
April 21, 2024 09:22 2m 53s master
April 21, 2024 09:22 2m 53s
Make enum values uppercase in frt.h.
🏁 Windows Builds #1550: Commit afaf29c pushed by Relintai
April 21, 2024 09:08 3m 16s master
April 21, 2024 09:08 3m 16s
Fix more missing includes.
🏁 Windows Builds #1549: Commit c463058 pushed by Relintai
April 21, 2024 08:35 3m 1s master
April 21, 2024 08:35 3m 1s
Call the intended method.
🏁 Windows Builds #1548: Commit ba90044 pushed by Relintai
April 21, 2024 08:30 3m 38s master
April 21, 2024 08:30 3m 38s
Added missing keys.
🏁 Windows Builds #1547: Commit 33787ab pushed by Relintai
April 20, 2024 23:48 3m 3s master
April 20, 2024 23:48 3m 3s
FRT build script initial setup.
🏁 Windows Builds #1546: Commit 38cfe88 pushed by Relintai
April 20, 2024 23:47 3m 9s master
April 20, 2024 23:47 3m 9s
Set up build containers for frt.
🏁 Windows Builds #1545: Commit 1297b7e pushed by Relintai
April 20, 2024 15:57 2m 46s master
April 20, 2024 15:57 2m 46s
Use docker instead of podman in the container build script.
🏁 Windows Builds #1544: Commit 112722d pushed by Relintai
April 20, 2024 15:07 3m 18s master
April 20, 2024 15:07 3m 18s
Fix android editor build.
🏁 Windows Builds #1543: Commit 535184f pushed by Relintai
April 20, 2024 12:29 3m 20s master
April 20, 2024 12:29 3m 20s
Updated the build containers based on godot's.
🏁 Windows Builds #1542: Commit 0634193 pushed by Relintai
April 20, 2024 12:21 3m 27s master
April 20, 2024 12:21 3m 27s
Added missing namespace.
🏁 Windows Builds #1541: Commit 66de30f pushed by Relintai
April 20, 2024 11:44 3m 10s master
April 20, 2024 11:44 3m 10s
Backported Update Android dependencies for the project
🏁 Windows Builds #1540: Commit 914c956 pushed by Relintai
April 20, 2024 11:35 2m 41s master
April 20, 2024 11:35 2m 41s
Don't create a default layer in LayeredTileMap's constructor.
🏁 Windows Builds #1539: Commit 227b5d3 pushed by Relintai
April 20, 2024 07:45 3m 27s master
April 20, 2024 07:45 3m 27s
Fix MMImage.
🏁 Windows Builds #1538: Commit 0f2879c pushed by Relintai
April 19, 2024 20:12 2m 53s master
April 19, 2024 20:12 2m 53s
Fix error found by static analysis tools.
🏁 Windows Builds #1537: Commit 6d0c43d pushed by Relintai
April 19, 2024 16:32 3m 59s master
April 19, 2024 16:32 3m 59s
Hide the FileSystemDock's empty dock slot when it's in bottom bar mod…
🏁 Windows Builds #1536: Commit e27a506 pushed by Relintai
April 17, 2024 18:57 2m 59s master
April 17, 2024 18:57 2m 59s
Added some todos.
🏁 Windows Builds #1535: Commit d269967 pushed by Relintai
April 17, 2024 15:11 2m 56s master
April 17, 2024 15:11 2m 56s
Added entity_resource_base_world_speed property to the ESS singleton.
🏁 Windows Builds #1534: Commit e39251c pushed by Relintai
April 15, 2024 12:00 3m 56s master
April 15, 2024 12:00 3m 56s
Backported from godot4: Save PackedByteArrays as base64 encoded.
🏁 Windows Builds #1533: Commit 6faa98c pushed by Relintai
April 14, 2024 15:32 27m 18s master
April 14, 2024 15:32 27m 18s
Updated the last backported commit in the changelog.
🏁 Windows Builds #1532: Commit 3ea15d2 pushed by Relintai
April 14, 2024 14:47 12m 30s master
April 14, 2024 14:47 12m 30s
Use internal process for updating a dirty skeleton instead of the Mes…
🏁 Windows Builds #1531: Commit 952c307 pushed by Relintai
April 11, 2024 20:23 4m 2s master
April 11, 2024 20:23 4m 2s
Added copy pose and paste pose tools to the skeleton editor. Also add…
🏁 Windows Builds #1530: Commit dff6d9e pushed by Relintai
April 11, 2024 19:35 3m 38s master
April 11, 2024 19:35 3m 38s
Fix regression in LayeredTileMaps.
🏁 Windows Builds #1529: Commit 3b25f0c pushed by Relintai
April 9, 2024 11:52 3m 55s master
April 9, 2024 11:52 3m 55s
Don't warn about layers not being y-sorted when there are no layers.
🏁 Windows Builds #1528: Commit 936c2e0 pushed by Relintai
April 6, 2024 19:08 4m 55s master
April 6, 2024 19:08 4m 55s