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Same change for frt_sdl.
🍏 iOS Builds #1552: Commit 83ec4fa pushed by Relintai
April 21, 2024 09:41 2m 32s master
April 21, 2024 09:41 2m 32s
Link to x11 in frt.
🍏 iOS Builds #1551: Commit 3ddbfc0 pushed by Relintai
April 21, 2024 09:22 2m 25s master
April 21, 2024 09:22 2m 25s
Make enum values uppercase in frt.h.
🍏 iOS Builds #1550: Commit afaf29c pushed by Relintai
April 21, 2024 09:08 3m 27s master
April 21, 2024 09:08 3m 27s
Fix more missing includes.
🍏 iOS Builds #1549: Commit c463058 pushed by Relintai
April 21, 2024 08:35 2m 28s master
April 21, 2024 08:35 2m 28s
Call the intended method.
🍏 iOS Builds #1548: Commit ba90044 pushed by Relintai
April 21, 2024 08:30 5m 4s master
April 21, 2024 08:30 5m 4s
Added missing keys.
🍏 iOS Builds #1547: Commit 33787ab pushed by Relintai
April 20, 2024 23:48 3m 56s master
April 20, 2024 23:48 3m 56s
FRT build script initial setup.
🍏 iOS Builds #1546: Commit 38cfe88 pushed by Relintai
April 20, 2024 23:47 5m 19s master
April 20, 2024 23:47 5m 19s
Set up build containers for frt.
🍏 iOS Builds #1545: Commit 1297b7e pushed by Relintai
April 20, 2024 15:57 2m 15s master
April 20, 2024 15:57 2m 15s
Use docker instead of podman in the container build script.
🍏 iOS Builds #1544: Commit 112722d pushed by Relintai
April 20, 2024 15:07 2m 11s master
April 20, 2024 15:07 2m 11s
Fix android editor build.
🍏 iOS Builds #1543: Commit 535184f pushed by Relintai
April 20, 2024 12:29 2m 12s master
April 20, 2024 12:29 2m 12s
Updated the build containers based on godot's.
🍏 iOS Builds #1542: Commit 0634193 pushed by Relintai
April 20, 2024 12:21 2m 8s master
April 20, 2024 12:21 2m 8s
Added missing namespace.
🍏 iOS Builds #1541: Commit 66de30f pushed by Relintai
April 20, 2024 11:44 2m 9s master
April 20, 2024 11:44 2m 9s
Backported Update Android dependencies for the project
🍏 iOS Builds #1540: Commit 914c956 pushed by Relintai
April 20, 2024 11:35 2m 30s master
April 20, 2024 11:35 2m 30s
Don't create a default layer in LayeredTileMap's constructor.
🍏 iOS Builds #1539: Commit 227b5d3 pushed by Relintai
April 20, 2024 07:45 3m 40s master
April 20, 2024 07:45 3m 40s
Fix MMImage.
🍏 iOS Builds #1538: Commit 0f2879c pushed by Relintai
April 19, 2024 20:12 1m 57s master
April 19, 2024 20:12 1m 57s
Fix error found by static analysis tools.
🍏 iOS Builds #1537: Commit 6d0c43d pushed by Relintai
April 19, 2024 16:32 2m 19s master
April 19, 2024 16:32 2m 19s
Hide the FileSystemDock's empty dock slot when it's in bottom bar mod…
🍏 iOS Builds #1536: Commit e27a506 pushed by Relintai
April 17, 2024 18:57 1m 46s master
April 17, 2024 18:57 1m 46s
Added some todos.
🍏 iOS Builds #1535: Commit d269967 pushed by Relintai
April 17, 2024 15:11 2m 4s master
April 17, 2024 15:11 2m 4s
Added entity_resource_base_world_speed property to the ESS singleton.
🍏 iOS Builds #1534: Commit e39251c pushed by Relintai
April 15, 2024 12:00 2m 51s master
April 15, 2024 12:00 2m 51s
Backported from godot4: Save PackedByteArrays as base64 encoded.
🍏 iOS Builds #1533: Commit 6faa98c pushed by Relintai
April 14, 2024 15:32 28m 44s master
April 14, 2024 15:32 28m 44s
Updated the last backported commit in the changelog.
🍏 iOS Builds #1532: Commit 3ea15d2 pushed by Relintai
April 14, 2024 14:47 14m 24s master
April 14, 2024 14:47 14m 24s
Use internal process for updating a dirty skeleton instead of the Mes…
🍏 iOS Builds #1531: Commit 952c307 pushed by Relintai
April 11, 2024 20:23 1m 58s master
April 11, 2024 20:23 1m 58s
Added copy pose and paste pose tools to the skeleton editor. Also add…
🍏 iOS Builds #1530: Commit dff6d9e pushed by Relintai
April 11, 2024 19:35 1m 52s master
April 11, 2024 19:35 1m 52s
Fix regression in LayeredTileMaps.
🍏 iOS Builds #1529: Commit 3b25f0c pushed by Relintai
April 9, 2024 11:52 1m 59s master
April 9, 2024 11:52 1m 59s
Don't warn about layers not being y-sorted when there are no layers.
🍏 iOS Builds #1528: Commit 936c2e0 pushed by Relintai
April 6, 2024 19:08 1m 51s master
April 6, 2024 19:08 1m 51s