From b82e086530e84b261580c4d042ae42b66ed3f268 Mon Sep 17 00:00:00 2001
From: RG-nAmKcAz <112959031+RG-nAmKcAz@users.noreply.github.com>
Date: Thu, 21 Nov 2024 11:00:17 -0500
Subject: [PATCH] [REG-2044] Update zip file paths in docs for recordings
 (#104)

---
 docs/core-concepts/recording-gameplay.mdx | 9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)

diff --git a/docs/core-concepts/recording-gameplay.mdx b/docs/core-concepts/recording-gameplay.mdx
index cad3fe6..5a1a317 100644
--- a/docs/core-concepts/recording-gameplay.mdx
+++ b/docs/core-concepts/recording-gameplay.mdx
@@ -60,17 +60,16 @@ Gameplay Sessions unlock access to more features through the Regression Games we
 
 ### Recorded Data Formats
 
-The SDK saves recordings to your user's home directory under `unity_videos` on your local device.
-Beneath the root directory, the SDK gives each Unity project its own subdirectory matching the project's `Application.productName`.
-Recordings are saved under these project subdirectories as a folders named `recording_{MM-dd-yyyy_HH.mm}_{sessionId}`.
+The SDK saves recordings to the temporary path on your local device specified by `Application.persistentDataPath`/RegressionGames/recordings.
+Recordings are saved in these project specific directories as a folders named `recording_{MM-dd-yyyy_HH.mm.ss}_{sessionId}`.
 
 Here is an example of a recording's location for a project named "MyGame":
 ```bash
 # macOS & Linux
-~/unity_videos/MyGame/recording_08-30-2024_14.34_0b8551
+~/Library/Application Support/Unity/MyGame/RegressionGames/recordings/recording_08-30-2024_14.34.13_0b8551
 
 # Windows
-C:\Users\{MyUser}\unity_videos\MyGame\recording_08-30-2024_14.34_0b8551
+C:\Users\{MyUser}\AppData\LocalNow\Unity\MyGame\RegressionGames\recordings\recording_08-30-2024_14.34.13_0b8551
 ```
 
 A recording folder contains multiple files that provide important context about the game's state.