From 23f3afbd342d6ba978caa6e348ea14578089d79e Mon Sep 17 00:00:00 2001 From: vontell Date: Wed, 9 Oct 2024 16:29:44 -0400 Subject: [PATCH 1/3] Release 0.0.29 --- docs/changelog.mdx | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/docs/changelog.mdx b/docs/changelog.mdx index b08365f..84014fa 100644 --- a/docs/changelog.mdx +++ b/docs/changelog.mdx @@ -4,6 +4,27 @@ sidebar_label: 'Changelog' # Changelog +## Release 0.0.29 + +_October 9th, 2024_ + +**New Features** +- Additional game and environment metadata is now captured during gameplay recording (e.g. Unity version, active input devices, etc.) +- Bot Sequences can now be paused +- Recordings are now saved directly within projects as a "Latest Recording" that can be copied and edited +- Segments can now be seen and played directly from the in-game overlay +- A `-rgsequencepath` argument can be used to start Unity and run a desired Bot Sequence +- Paths are now displayed for bot sequences within the in-game overlay + + +**Bug Fixes** +- Pointer events are now properly captured and replayed in recordings +- Error message on Macs regarding screenshot data has been removed +- Control characters that are not JSON-compatible are now filtered out of the replay data +- The font used in the SDK no longer conflicts with project fonts +- Scrollbars on the web client have an improved design +- Scenario runs are now scrollable when many scenario steps are present + ## Release 0.0.28 _September 23, 2024_ From 2c5158e91e4742edba3ea3eb73e2a6164b35f090 Mon Sep 17 00:00:00 2001 From: vontell Date: Wed, 9 Oct 2024 16:30:59 -0400 Subject: [PATCH 2/3] Some improved language --- docs/changelog.mdx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/changelog.mdx b/docs/changelog.mdx index 84014fa..089a92e 100644 --- a/docs/changelog.mdx +++ b/docs/changelog.mdx @@ -13,13 +13,13 @@ _October 9th, 2024_ - Bot Sequences can now be paused - Recordings are now saved directly within projects as a "Latest Recording" that can be copied and edited - Segments can now be seen and played directly from the in-game overlay -- A `-rgsequencepath` argument can be used to start Unity and run a desired Bot Sequence +- An `-rgsequencepath` argument can be used to start Unity and run a desired Bot Sequence - Paths are now displayed for bot sequences within the in-game overlay **Bug Fixes** - Pointer events are now properly captured and replayed in recordings -- Error message on Macs regarding screenshot data has been removed +- Error messages on Macs regarding screenshot data have been removed - Control characters that are not JSON-compatible are now filtered out of the replay data - The font used in the SDK no longer conflicts with project fonts - Scrollbars on the web client have an improved design From 58d8f6247a74bbbcc0deefc881aaedaa666eb875 Mon Sep 17 00:00:00 2001 From: vontell Date: Thu, 10 Oct 2024 17:48:24 -0400 Subject: [PATCH 3/3] Make fix --- docs/changelog.mdx | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/changelog.mdx b/docs/changelog.mdx index 089a92e..ed79a2f 100644 --- a/docs/changelog.mdx +++ b/docs/changelog.mdx @@ -10,7 +10,7 @@ _October 9th, 2024_ **New Features** - Additional game and environment metadata is now captured during gameplay recording (e.g. Unity version, active input devices, etc.) -- Bot Sequences can now be paused +- Bot Sequences and Bot Segments can now be paused - Recordings are now saved directly within projects as a "Latest Recording" that can be copied and edited - Segments can now be seen and played directly from the in-game overlay - An `-rgsequencepath` argument can be used to start Unity and run a desired Bot Sequence @@ -24,6 +24,8 @@ _October 9th, 2024_ - The font used in the SDK no longer conflicts with project fonts - Scrollbars on the web client have an improved design - Scenario runs are now scrollable when many scenario steps are present +- "Wait for Key" step properly detects key-held events from previous steps as long as we're inside the start and end window +- "Wait for State" step can compare against non-string values ## Release 0.0.28