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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 1.6.1
Date: 18 April 2023
Changes:
- Concrete and other tiles can now be placed on landfill (thanks to Xeno Lupus!)
- Added new dredging tip
---------------------------------------------------------------------------------------------------
Version: 1.6.0
Date: 18 April 2023
Features:
- Added "Interstellar communicator", which must be launched in a rocket to win the game
- Interstellar communicator unlock requires space science, so 10 satellites must be launched to unlock it
- This extends the endgame and makes rockets something that you have to properly support with your logistics, rather than just being an afterthought
- I have plans for a more interesting endgame, involving delivering resources to rocket silos spread around the map, but this will take several weeks/months to develop
- Added several tips and tricks items explaining key concepts
Compatibility:
- Fixed crash on load with Krastorio 2 if "Long range delivery drones" was not also enabled
- Fixed long range delivery drones inventory size being unintentionally reduced from 5 to 3
- Fixed incorrect big electric pole recipe when playing with AAI Industries
---------------------------------------------------------------------------------------------------
Version: 1.5.1
Date: 12 April 2023
Changes:
- Added incompatibility with Bob's Logistics (since it didn't work properly anyway)
- Added compatibility with Krastorio 2
- Increased range of seismic scanner from 24 to 30 chunks
- Removed titanium from hovercraft recipe, added to missile hovercraft recipe
---------------------------------------------------------------------------------------------------
Version: 1.5.0
Date: 5 April 2023
Features:
- Moved dependency from Deadlock's Crating Machine to Intermodal Containers
- After updating, ensure that Deadlock's Crating Machine is disabled and Intermodal Containers is enabled
- This doesn't affect existing saves, but it will give a long list of "Changed recipes" on load
- Some more items can be stored in containers, including all tiles and ammo
- All newly-containerisable items have had their stack size halved
- Reworked trains and train fuel
- Added mini trains, which unlock where regular trains previously would
- Regular trains are moved to later in the tech tree, and require charged batteries as fuel
- Added mod setting to revert the above change so that trains from older saves can still run on burnable fuel
- Added several menu background simulations (thanks to sinewavey!)
Compatibility:
- Added compatibility with Rocket-Silo Construction
- Bob's Logistics trains setting is now forcibly disabled (but Bob's Logistics is not recommended at all)
---------------------------------------------------------------------------------------------------
Version: 1.4.2
Date: 18 March 2023
Bugfixes:
- Fixed lead ore sometimes not spawning on starting island
---------------------------------------------------------------------------------------------------
Version: 1.4.1
Date: 11 March 2023
Changes:
- Discharging stations now return the being-used battery when mined
- Changed battery pack capacity from 20MJ to 10MJ
- Changed battery pack stack size from 100 to 200
- Removed sulfuric acid from battery pack recipe
- Increased battery pack charging success rate from 99% to 99.5%
- Battery pack recipe now allows productivity
- Rocket control unit recipe now requires a charged battery pack instead of cobalt ingot
- Satellite recipe now requires charged battery packs instead of uncharged battery packs
---------------------------------------------------------------------------------------------------
Version: 1.4.0
Date: 11 March 2023
Features:
- Added seamounts (underwater mountains) which spawn sparsely in deep oceans
- Added dredging platforms, which can be placed on seamounts to dredge for polymetallic nodules
- Dredging platforms have a fixed size
- Underground belts and electric poles cannot be placed on dredging platforms so they should be powered by charged batteries
- Polymetallic nodules can be processed on-platform into small, but infinite, sources of iron, copper, and stone
- The player can choose which type of nodule to dredge for
- Added cobalt ingots, produced from cobalt crust, which can only be obtained by dredging
- Cobalt processing produces tailings water as a byproduct, from which lead and titanium ore can be obtained
- Added technologies for battery charging and battery pack
Changes:
- Recipe changes:
- Replaced steel with titanium in big mining drill recipe
- Added cobalt ingot to battery pack recipe
- Added cobalt ingot to rocket control unit recipe
- Added cobalt ingot to titansteel recipe
- Added titansteel to plutonium atomic bomb recipe
- Licence changed from MIT to GPLv3
Bugfixes:
- Fixed seismic scanner recipe being available from the start of the game
- Fixed transport science recipe not allowing productivity
---------------------------------------------------------------------------------------------------
Version: 1.3.2
Date: 3 March 2023
Changes:
- Rails are now half as expensive (so they are now the same as vanilla cost)
- Transport science recipe now gives 2 science packs instead of 3, and takes 12s instead of 15s
Bugfixes:
- Fixed lava pools getting destroyed by splash damage attacks
- Fixed crash on load with Companion Drones
- Fixed crash with Exotic Industries Containers
---------------------------------------------------------------------------------------------------
Version: 1.3.1
Date: 3 March 2023
Changes:
- Map generation now generates larger islands
- Decreased default enemy difficulty and time evolution factor
- Increased resource frequency, decreased resource size
- Doubled starting resource count
---------------------------------------------------------------------------------------------------
Version: 1.3.0
Date: 2 March 2023
Features:
- Added seismic scanner for scanning connected landmasses at a longer range than radar
- Added battery pack for storing electricity more densely
Changes:
- Decreased radar range from 45x45 to 35x35
- Reduced wood cost of landfill from 2 to 1
- Rebalanced battery capacity and charging speeds
Bugfixes:
- Fixed landfill not being minable
---------------------------------------------------------------------------------------------------
Version: 1.2.0
Date: 1 March 2023
Features:
- Added charged battery transportation
- Battery items can be charged at charging stations
- Electricity from charged batteries can be released at discharging stations
- Charged batteries can be loaded into containers
- Charging and discharging stations share the same graphics for now
Changes:
- Reduced stack size of lead, titanium, and uranium ores from 25 to 15
- Removed floating electric pole
- Big electric pole and substation recipes now use less steel and more lead
- Boat travels slightly faster
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 28 February 2023
Changes:
- Added slag as a byproduct of titansteel smelting in lava pools
- Tweaked titansteel smelting/cooling balance
- Oil rigs now have a larger electricity supply area around them
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 27 February 2023
Bugfixes:
- Fixed gun turrets requiring lead
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 25 February 2023
Features:
- Initial release