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Voxel-Game-Engine

  This is a voxel game engine inspired by Minecraft, featuring an infinite and interactive world.
  The terrain and vegetation are generated using a Perlin Noise library, and they are divided into chunks.

Controls:

  • WASD for moving around
  • Mouse for moving camera around
  • Button Q for going up
  • Button E for going down
  • Button X for breaking a block
  • 1, 2, 3, ... (their IDs) for selecting a block
  • Button P for placing the selected block