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Improve debug commands #2

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seanohue opened this issue Mar 5, 2017 · 0 comments
Open

Improve debug commands #2

seanohue opened this issue Mar 5, 2017 · 0 comments

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@seanohue
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seanohue commented Mar 5, 2017

Some ideas:

  • debugitem <item> and debugchar <character> would show all stats/flags/internals of an instance of an entity, in a way that is formatted to be somewhat readable.

  • debugeffects [entity] would do a similar thing but for the effects on the player using the command, or optionally, a targeted entity such as an NPC.

  • showall [npcs, items, rooms, players] would list all of a certain kind of entity (or just all entities, if not given a parameter) that are currently loaded into the game world.

  • teleport <roomID> allows for instant travel to a room if given a valid ID.

@shawncplus shawncplus transferred this issue from RanvierMUD/ranviermud Jan 10, 2019
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