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update.json
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{
"homepage": "https://github.com/gigaherz/Ender-Rift",
"promos": {
"1.12-latest": "2.1.5",
"1.12-recommended": "2.1.5",
"1.11.2-latest": "2.1.4",
"1.11.2-recommended": "2.1.4",
"1.11-latest": "2.1.3",
"1.11-recommended": "2.1.3",
"1.10.2-latest": "2.1.4",
"1.10.2-recommended": "2.1.4",
"1.10-latest": "1.1.0",
"1.10-recommended": "1.1.0",
"1.9.4-latest": "1.1.0",
"1.9.4-recommended": "1.1.0",
"1.9-latest": "0.16.3",
"1.9-recommended": "0.16.3",
"1.8.9-latest": "0.16.3",
"1.8.9-recommended": "0.16.3"
},
"1.12": {
"2.1.5": "Ported to 1.12."
},
"1.11.2": {
"2.1.3": "Reenabled Tesla support. I forgot.",
"2.1.4": "Added missing recipe for Automation Driver."
},
"1.11": {
"2.0.2": "Ported to 1.11.",
"2.1.0": "Compatibility with 'The One Probe' and other fixes.",
"2.1.2": "Fix a few huge bugs that somehow slipped through my testing.",
"2.1.3": "Reenabled Tesla support. I forgot."
},
"1.10.2": {
"1.1.0": "EXPERIMENTAL: New GraphLib-based interface/browser network.",
"1.5.0": "SHINY NEW: A whole lot of refactorings and new features. See the website for more information.",
"2.0.0": "Big revamp of the energy cost.",
"2.1.3": "Backport most of the functional changes from 1.11.",
"2.1.4": "Added missing recipe for Automation Driver."
},
"1.10": {
"1.0.0": "Tesla API compatibility. Fix generators consuming buckets.",
"1.0.1": "Support pushing energy to Tesla receivers.",
"1.0.2": "Config option",
"1.1.0": "EXPERIMENTAL: New GraphLib-based interface/browser network."
},
"1.9.4": {
"0.16.3": "Fix crashes.",
"1.0.0": "Tesla API compatibility. Fix generators consuming buckets.",
"1.0.1": "Support pushing energy to Tesla receivers.",
"1.0.2": "Config option",
"1.1.0": "EXPERIMENTAL: New GraphLib-based interface/browser network."
},
"1.9": {
"0.11.3": "Update Checker support",
"0.12.0": "Rework the structure assembly process to allow having blocks in the \"holes\". Fix dismantling structures when a structure block breaks. Fix structure block bounding boxes.",
"0.12.1": "Protect TileEntities from calls to worldObj.getBlockState returning \"air\", during the tick when the block has been broken, but the TE is still being used by something else.",
"0.12.2": "Fixed interacting with the rift browser in complex situations such as with the Storage Drawers.",
"0.13.0": "Removed remaining IInventory uses. Fixed interface/browser scanning directions.",
"0.14.0": "Change the browser gui interaction logic to be more like a chest (AE2-style).",
"0.14.1": "Make browser search case-insensitive.",
"0.14.2": "Added logic to first try to fill existing inventories with the blocks they already contain, rather than always using the closest one.",
"0.15.0": "Implemented a crafting browser. It works, but I haven't decided on the final recipe yet. Gave the rift blocks a better hardness value.",
"0.16.0": "Rework the Browser GUI to perform sorting and searching on the client. This allows the feature to work with dedicated servers.",
"0.16.1": "Avoid crashing if the inventory aggregator scans a half-loaded block.",
"0.16.3": "Fix crashes."
},
"1.8.9": {
"0.12.2": "Update checker support backported along with other improvements",
"0.13.0": "Removed remaining IInventory uses. Fixed interface/browser scanning directions.",
"0.14.0": "Change the browser gui interaction logic to be more like a chest (AE2-style).",
"0.14.1": "Make browser search case-insensitive.",
"0.14.2": "Added logic to first try to fill existing inventories with the blocks they already contain, rather than always using the closest one.",
"0.15.0": "Implemented a crafting browser. It works, but I haven't decided on the final recipe yet. Gave the rift blocks a better hardness value.",
"0.16.0": "Rework the Browser GUI to perform sorting and searching on the client. This allows the feature to work with dedicated servers.",
"0.16.1": "Avoid crashing if the inventory aggregator scans a half-loaded block.",
"0.16.3": "Fix crashes."
}
}