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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by bLois.rc
//
#define IDI_MAIN_ICON 101
#define IDR_MAIN_ACCEL 113
#define IDR_MENU 141
#define IDR_POPUP 142
#define IDD_SELECTDEVICE 144
#define IDC_DEVICE_COMBO 1000
#define IDC_ADAPTER_COMBO 1002
#define IDC_ADAPTERFORMAT_COMBO 1003
#define IDC_RESOLUTION_COMBO 1004
#define IDC_MULTISAMPLE_COMBO 1005
#define IDC_REFRESHRATE_COMBO 1006
#define IDC_BACKBUFFERFORMAT_COMBO 1007
#define IDC_DEPTHSTENCILBUFFERFORMAT_COMBO 1008
#define IDC_VERTEXPROCESSING_COMBO 1009
#define IDC_PRESENTINTERVAL_COMBO 1010
#define IDC_MULTISAMPLE_QUALITY_COMBO 1011
#define IDC_WINDOW 1016
#define IDC_FULLSCREEN 1018
#define IDM_CHANGEDEVICE 40002
#define IDM_TOGGLEFULLSCREEN 40003
#define IDM_EXIT 40006
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 146
#define _APS_NEXT_COMMAND_VALUE 40013
#define _APS_NEXT_CONTROL_VALUE 1027
#define _APS_NEXT_SYMED_VALUE 102
#endif
#endif