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Stack.cpp
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#include<iostream>
using namespace std;
// Stack class
class Stack{
private:
int * arr;
int topIndex;
int capacity;
public:
Stack(int size = 5)
{
capacity = size;
arr = new int[capacity];
topIndex = - 1;
}
~Stack()
{
delete[] arr;
}
// Make the stack empty
void makenull()
{
topIndex = - 1;
}
// Check if the stack is empty
bool empty() const
{
return topIndex == - 1;
}
// Get the top element
int top() const
{
if (empty())
{
cout << "Stack is empty!" << endl;
return - 1;
}
return arr[topIndex];
}
// Push an element onto the stack
void push(int value)
{
if (topIndex + 1 == capacity)
{
// Stack is full
cout << "Stack is full, resizing..." << endl;
resize();
}
arr[++topIndex] = value;
}
// Pop an element from the stack
void pop()
{
if (empty())
{
cout << "Stack is empty, nothing to pop!" << endl;
return;
}
topIndex--;
}
private:
void resize()
{
int newCapacity = capacity * 2;
int * newArr = new int[newCapacity];
for (int i = 0; i <= topIndex; i++)
{
newArr[i] = arr[i];
}
delete[] arr;
arr = newArr;
capacity = newCapacity;
}
};
int main(){
// Stack demonstration
Stack stack;
cout << "Stack operations:" << endl;
stack.push(1);
stack.push(2);
stack.push(3);
stack.push(4);
cout << "Top element: " << stack.top() << endl;
stack.pop();
cout << "Top element after pop: " << stack.top() << endl;
stack.makenull();
cout << "Stack is " << (stack.empty() ? "empty" : "not empty") << endl;
return 0 ;
}