You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Sometimes the bot goes halfway on a tall block and gets stuck there because no path is left.
Giving Timeout: Took to long to decide path to goal! and exiting the code.
A quick workaround to this to the README code is add a collectGrass() in catch.
// Load collect block
bot.loadPlugin(require('mineflayer-collectblock').plugin)
async function collectGrass() {
// Find a nearby grass block
const grass = bot.findBlock({
matching: mcData.blocksByName.spruce_log.id,
maxDistance: 64
})
if (grass) {
// If we found one, collect it.
try {
await bot.collectBlock.collect(grass)
collectGrass() // Collect another grass block
} catch (err) {
console.log(err) // Handle errors, if any
collectGrass()
}
}
}
// On spawn, start collecting all nearby grass
bot.once('spawn', () => {
mcData = require('minecraft-data')(bot.version)
collectGrass()
})
Sometimes the bot goes halfway on a tall block and gets stuck there because no path is left.
Giving
Timeout: Took to long to decide path to goal!
and exiting the code.A quick workaround to this to the README code is add a
collectGrass()
in catch.But I think since collectBlock has an option to collect multiple blocks, the collectAll function here https://github.com/rushic24/mineflayer-collectblock/blob/08997f52464c219bb4ce9fd1c5eafa9f3af02482/src/CollectBlock.ts#L18
should handle that single error and continue mining other blocks in the list.
The text was updated successfully, but these errors were encountered: