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Importing waist/torso models crashes 3DSMax #6

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ryanbevins opened this issue Nov 14, 2019 · 2 comments
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Importing waist/torso models crashes 3DSMax #6

ryanbevins opened this issue Nov 14, 2019 · 2 comments
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@ryanbevins
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As stated, importing waist/torso models crashes 3DSMax(specifically Xenoblade X Elma models tagged with ID 221 at the end, untested with others, with an index of 12 as the indicator of it being a waist/torso model)

@ryanbevins
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(worth mentioning that your original 3dsmax script works fine for importing these models)

@PredatorCZ
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The issue has been fixed in version 1.2.
Please verify and close this issue, if everything is ok.

@PredatorCZ PredatorCZ added the bug Something isn't working label Dec 8, 2019
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