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1.21.2/3/4 Support #68
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I still need to do some testing to make sure the update doesn't break anything, and there's a few bugs I want to fix before releasing Sign into GitHub, click the top one, scroll down to artifacts and click the file to download (note: if you have InvMoveCompats it will not work with InvMove 0.9 right now, I'll need to update it eventually too) The main "feature" of the update is that I restructured the entire project again to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions. But there's also a few features/fixes:
If you notice any issues please let me know, especially issues that weren't present in InvMove 0.8.x |
So far no issues, been using the 817b15f commit! |
I also haven't noticed any issues, although I haven't thoroughly tested or tried to break it. Normal gameplay seems to work fine. |
Generally no issues for me, but the in-game config menu via ModMenu does not work (just doesn't open).
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I tried deleting my config file as I thought perhaps it was related but that didn't do anything other than reset my settings (obviously). Edit: Upon further investigation by painstakingly turning off each of my mods one at a time, I figured out when I have ClickThrough Mod installed, the open config button doesn't work ONLY for InvMove (the button for every other mod works completely fine?). So I guess it's a compatibility thing just extremely odd behaviour. |
Looks like a bug in vanilla's key sorting function |
Works perfectly. Thanks for your support <3 |
Is this ever going to happen? |
1.21.2 refactored some stuff around inputs and the recipe book so it'll require an update to fix (coming soon)
(edit: 1.21.4 refactored inputs even more so that will also need another update)
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