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Make sure invalid LLM output doesn't crash build #255

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Wituareard opened this issue Jan 8, 2025 · 1 comment
Open

Make sure invalid LLM output doesn't crash build #255

Wituareard opened this issue Jan 8, 2025 · 1 comment
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l10n Localization (translation across languages and cultures)

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@Wituareard
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A recent series of failed build attempts has been caused by the LLM mistakenly translating one single link target it never translated before. I'm not saying that this specific issue can't be sufficiently addressed, but we should not let 1 in a 1000 errors crash our build in general.

@Wituareard Wituareard added the l10n Localization (translation across languages and cultures) label Jan 8, 2025
@anthonybailey
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anthonybailey commented Jan 9, 2025 via email

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l10n Localization (translation across languages and cultures)
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