From 4f7ffcbe9fbd08fe3d085afe81489dfabf152645 Mon Sep 17 00:00:00 2001 From: Wires77 Date: Sat, 23 Mar 2024 19:59:51 -0500 Subject: [PATCH] Fix Manastorm buff tooltip --- src/Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index f044ec7485..e284947d06 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1437,7 +1437,7 @@ Huge sets the radius to 11. modList:NewMod("Condition:HaveAvatarOfFire", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) modList:NewMod("Keystone", "LIST", "Avatar of Fire", "Config") end }, - { var = "conditionHaveManaStorm", type = "check", label = "Do you have Manastorm's Buff?", ifFlag = "Condition:HaveManaStorm", tooltip = "This option enables Manastorm's ^xADAA47Lightning ^7Damage Buff.\n(When you cast a Spell, Sacrifice all ^x7070FFMana ^7to gain Added Maximum ^xADAA47Lightning ^7Damage\nequal to 25% of Sacrificed ^x7070FFMana ^7for 4 seconds)", apply = function(val, modList, enemyModList) + { var = "conditionHaveManaStorm", type = "check", label = "Do you have Manastorm's Buff?", ifFlag = "Condition:HaveManaStorm", tooltip = "This option enables Manastorm's ^xADAA47Lightning ^7Damage Buff.\n(When you cast a Spell, Sacrifice all ^x7070FFMana ^7to gain Added Maximum ^xADAA47Lightning ^7Damage\nequal to 50% of Sacrificed ^x7070FFMana ^7for 4 seconds)", apply = function(val, modList, enemyModList) modList:NewMod("Condition:SacrificeManaForLightning", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, { var = "GamblesprintMovementSpeed", type = "list", label = "Gamblesprint Movement Speed", defaultIndex=5, list={{val=-40,label="-40%"},{val=-20,label="-20%"},{val=0,label="0%"},{val=20,label="20%"},{val=30,label="30%"},{val=40,label="40%"},{val=60,label="60%"},{val=80,label="80%"},{val=100,label="100%"}}, ifFlag = "Condition:HaveGamblesprint", tooltip = "This option sets the Movement Speed from Gamblesprint boots.", apply = function(val, modList, enemyModList)