diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index 3ff42fbc314e1..8450f9fb94a5d 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -252,6 +252,15 @@ muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL muzzle_flash_color = LIGHT_COLOR_LIGHTBLUE +/obj/item/ammo_casing/shotgun/laserslug + name = "laser slug" + desc = "A rudimentary 12 gauge shotgun shell that replicates the effects of a laser weapon with a low-powered laser." + icon_state = "improvshell" + projectile_type = /obj/item/projectile/beam/laser + muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL + muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL + muzzle_flash_color = LIGHT_COLOR_DARKRED + /obj/item/ammo_casing/shotgun/lasershot name = "lasershot" desc = "An advanced 12 gauge shell that uses a multitude of lenses to split a high-powered laser into eight small beams." diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index d1258b0f8d32a..f41f02f2ad57f 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -769,6 +769,14 @@ build_path = /obj/item/ammo_casing/shotgun/incendiary category = list("hacked", "Security") +/datum/design/laser_slug + name = "Laser Slug" + id = "laser_slug" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000, MAT_GLASS = 4000) //Power comes at a price of 4000 glass + build_path = /obj/item/ammo_casing/shotgun/laserslug + category = list("hacked", "Security") + /datum/design/buckshot name = "Buckshot Shell" id = "buckshot"