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Slower plasma fire and temperature decay #28171
Conversation
!build_rust |
!build_rust |
@AffectedArc07 This is synced and built past your build change, so you probably want to wait on the outcome of your TM before approving. |
Mine has been fine and it's awaiting full merge, this can follow shortly after. |
Have you checked how this would affect toxins? Bomb making and etc. Wondering if the guide needs to be updated. @FunnyMan3595 |
Bombs themselves are unaffected, they use a completely different system. |
!build_rust |
What Does This PR Do
Slows down the innate temperature decay (space cooling) of the station, especially where the gas density is above 100 moles (a normal room) or below 1 mole.
Makes plasma fires burn about 5x slower, so they last longer.
Why It's Good For The Game
Space cooling is important for mechanics reasons, as it prevents heat from spreading way too far after a single plasma fire. However, it was overly aggressive compared to LINDA and MILLA 1, especially in cases like the SM, where the gas is dense.
Since space cooling has been toned down, we can also slow down plasma fires. The bottleneck there is toxins mixing, which ends up with slightly higher temperatures now than before this PR. This makes fires a more serious threat, and increases the importance of firefighting techniques, especially nanofrost.
Testing
Big plasma fire in science.
Small plasma fire in toxins mixing (the burn chamber, not the people chamber).
Declaration
Changelog
🆑
tweak: Fires will last about 5x as long. Bring your nanofrost, atmosians!
tweak: Cooling an SM with >100 moles of gas will be harder.
/:cl: