diff --git a/code/game/objects/effects/temporary_visuals/projectile/projectile_effects.dm b/code/game/objects/effects/temporary_visuals/projectile/projectile_effects.dm index 5ced8280dba1..4b523581587b 100644 --- a/code/game/objects/effects/temporary_visuals/projectile/projectile_effects.dm +++ b/code/game/objects/effects/temporary_visuals/projectile/projectile_effects.dm @@ -38,7 +38,7 @@ return ..() /obj/effect/projectile/proc/apply_vars(angle_override, p_x = 0, p_y = 0, color_override, scaling = 1, new_loc, increment = 0) - var/mutable_appearance/look = new(src) + var/mutable_appearance/look = mutable_appearance(icon, icon_state, layer) look.appearance_flags = RESET_COLOR | RESET_ALPHA look.pixel_x = p_x look.pixel_y = p_y