diff --git a/code/controllers/subsystem/SSevents.dm b/code/controllers/subsystem/SSevents.dm index afc38d55a3784..bc6e3598abefc 100644 --- a/code/controllers/subsystem/SSevents.dm +++ b/code/controllers/subsystem/SSevents.dm @@ -11,11 +11,11 @@ SUBSYSTEM_DEF(events) // UI vars var/window_x = 700 var/window_y = 600 - var/table_options = " align='center'" - var/head_options = " style='font-weight:bold;'" - var/row_options1 = " width='85px'" - var/row_options2 = " width='260px'" - var/row_options3 = " width='150px'" + var/table_options = "align='center'" + var/head_options = "style='font-weight:bold;'" + var/row_options1 = "width='85px'" + var/row_options2 = "width='260px'" + var/row_options3 = "width='150px'" // Event vars var/datum/event_container/selected_event_container = null @@ -109,8 +109,8 @@ SUBSYSTEM_DEF(events) html += "Time till start: [round(event_time / 600, 0.1)]
" html += "
" html += "

Available [GLOB.severity_to_string[selected_event_container.severity]] Events (queued & running events will not be displayed)

" - html += "" - html += "Name Weight MinWeight MaxWeight OneShot Enabled CurrWeight Remove" + html += "" + html += "" for(var/datum/event_meta/EM in selected_event_container.available_events) html += "" html += "" @@ -127,8 +127,8 @@ SUBSYSTEM_DEF(events) html += "
" html += "

Add Event

" - html += "" - html += "
NameTypeWeightOneShot" + html += "
Name Weight MinWeight MaxWeight OneShot Enabled CurrWeight Remove
[EM.name]
" + html += "" html += "" html += "" html += "" @@ -143,8 +143,8 @@ SUBSYSTEM_DEF(events) html += "
" html += "

Event Start

" - html += "" - html += "SeverityStarts AtStarts InAdjust StartPauseInterval Mod
" + html += "
NameTypeWeightOneShot
[new_event.name ? new_event.name : "Enter Event"][new_event.event_type ? new_event.event_type : "Select Type"]
" + html += "" for(var/severity = EVENT_LEVEL_MUNDANE to EVENT_LEVEL_MAJOR) var/datum/event_container/EC = event_containers[severity] var/next_event_at = max(0, EC.next_event_time - world.time) @@ -170,8 +170,8 @@ SUBSYSTEM_DEF(events) html += "
" html += "

Next Event

" - html += "" - html += "SeverityNameEvent Rotation
" + html += "
SeverityStarts AtStarts InAdjust StartPauseInterval Mod
Clear
" + html += "" for(var/severity = EVENT_LEVEL_MUNDANE to EVENT_LEVEL_MAJOR) var/datum/event_container/EC = event_containers[severity] var/datum/event_meta/EM = EC.next_event @@ -187,8 +187,8 @@ SUBSYSTEM_DEF(events) html += "
" html += "

Running Events

" html += "Estimated times, affected by master controller delays." - html += "" - html += "SeverityNameEnds AtEnds InStop" + html += "
SeverityNameEvent RotationClear
" + html += "" for(var/datum/event/E in active_events) if(!E.event_meta) continue diff --git a/code/datums/components/riding/riding_vehicle.dm b/code/datums/components/riding/riding_vehicle.dm index 55cd8c721190e..0f5825f1b3984 100644 --- a/code/datums/components/riding/riding_vehicle.dm +++ b/code/datums/components/riding/riding_vehicle.dm @@ -116,7 +116,7 @@ /datum/component/riding/vehicle/scooter/skateboard/proc/on_examine(datum/source, mob/user, list/examine_list) SIGNAL_HANDLER //COMSIG_PARENT_EXAMINE - examine_list += "Going nice and slow at walk speed will prevent crashing into things." /datum/component/riding/vehicle/scooter/skateboard/vehicle_mob_buckle(datum/source, mob/living/rider, force = FALSE) . = ..() diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index e8858b8795695..55674d5770570 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -592,7 +592,7 @@ structure_check() searches for nearby cultist structures required for the invoca . = ..() if(IS_CULTIST(user) || user.stat == DEAD) . += "Sacrifices unrewarded: [length(GLOB.sacrificed) - sacrifices_used]" - . += "Sacrifice cost per ressurection: [SOULS_TO_REVIVE]" /obj/effect/rune/raise_dead/proc/revive_alive(mob/living/target) target.visible_message("Dark magic begins to surround [target], regenerating their body.") diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 419f8c27fd7ce..39456a29c8cc4 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -365,7 +365,7 @@ GLOBAL_VAR(bomb_set) if(!I.use_tool(src, user, 40, 5, volume = I.tool_volume) || removal_stage != NUKE_COVER_OPEN) return visible_message("[user] cuts apart the anchoring system sealant on [src].",\ - "You cut apart the anchoring system's sealant.") + "You cut apart the anchoring system's sealant.") removal_stage = NUKE_SEALANT_OPEN update_icon(UPDATE_OVERLAYS) diff --git a/code/game/gamemodes/wizard/magic_tarot.dm b/code/game/gamemodes/wizard/magic_tarot.dm index bff357282ced0..d51101e0e3d1c 100644 --- a/code/game/gamemodes/wizard/magic_tarot.dm +++ b/code/game/gamemodes/wizard/magic_tarot.dm @@ -122,7 +122,7 @@ user.drop_item() var/obj/item/magic_tarot_card/MTC = new /obj/item/magic_tarot_card(get_turf(src), null, tarot_type) user.put_in_hands(MTC) - to_chat(user, "You put your Vision into [src], and your Vision makes a work of Art! [MTC.name]... [MTC.card_desc]") //No period on purpose. + to_chat(user, "You put your Vision into [src], and your Vision makes a work of Art! [MTC.name]... [MTC.card_desc]") //No period on purpose. qdel(src) /obj/item/blank_tarot_card/choose //For admins mainly, to spawn a specific tarot card. Not recommended for ruins. diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index ea68cc331d2db..1802076b2ba89 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -384,7 +384,7 @@ SLIME SCANNER var/list/msgs = list() user.visible_message("[user] has analyzed the floor's components!", "You try to analyze the floor's vitals!") msgs += "Analyzing Results for The floor:\n\t Overall Status: Unknown" - msgs += "\t Damage Specifics: [0]/\t Damage Specifics: [0]/[0]" msgs += "Key: Burns/Brute" msgs += "Chassis Temperature: ???" to_chat(user, chat_box_healthscan(msgs.Join("
"))) diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm index 71318e0dbcc6e..4df719f93d9dd 100644 --- a/code/game/objects/items/devices/traitordevices.dm +++ b/code/game/objects/items/devices/traitordevices.dm @@ -233,7 +233,7 @@ for(var/mob/living/M in fragging_location)//Hit everything in the turf M.apply_damage(20, BRUTE) M.Weaken(6 SECONDS) - to_chat(M, "[user] teleports into you, knocking you to the floor with the bluespace wave!") + to_chat(M, "[user] teleports into you, knocking you to the floor with the bluespace wave!") /obj/item/paper/teleporter name = "Teleporter Guide" diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 6fe5399fd741c..947f0b3a87568 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -951,7 +951,7 @@ Traitors and the like can also be revived with the previous role mostly intact. message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1) if(notifyplayers == "Yes") - to_chat(world, "Admin [usr.key] has forced the players to have completely random identities!") + to_chat(world, "Admin [usr.key] has forced the players to have completely random identities!") to_chat(usr, "Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet.") diff --git a/code/modules/antagonists/changeling/datum_changeling.dm b/code/modules/antagonists/changeling/datum_changeling.dm index 8d7ab14578f79..2496b0d3c9843 100644 --- a/code/modules/antagonists/changeling/datum_changeling.dm +++ b/code/modules/antagonists/changeling/datum_changeling.dm @@ -90,7 +90,7 @@ RESTRICT_TYPE(/datum/antagonist/changeling) . += "Remember: you get all of their absorbed DNA if you absorb a fellow changeling." /datum/antagonist/changeling/farewell() - to_chat(owner.current, "You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!") + to_chat(owner.current, "You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!") /datum/antagonist/changeling/apply_innate_effects(mob/living/mob_override) var/mob/living/L = ..() diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm index 146cabfa1a476..3f9c2481dd05f 100644 --- a/code/modules/antagonists/changeling/powers/mutations.dm +++ b/code/modules/antagonists/changeling/powers/mutations.dm @@ -436,7 +436,7 @@ if(remaining_uses < 1) if(ishuman(loc)) var/mob/living/carbon/human/H = loc - H.visible_message("With a sickening crunch, [H] reforms [H.p_their()] shield into an arm!", "We assimilate our shield into our body", "With a sickening crunch, [H] reforms [H.p_their()] shield into an arm!", "We assimilate our shield into our body", "You hear organic matter ripping and tearing!") playsound(loc, 'sound/effects/bone_break_2.ogg', 100, TRUE) H.unEquip(src, 1) qdel(src) diff --git a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm index 26c48667a7ce4..a25a691e3a866 100644 --- a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm @@ -407,7 +407,7 @@ owner.AdjustWeakened(-2 SECONDS) owner.AdjustKnockDown(-2 SECONDS) if(drain_amount == 10) - to_chat(H, "You feel your life force draining!") + to_chat(H, "You feel your life force draining!") if(beam_number >= max_beams) break diff --git a/code/modules/antagonists/zombie/zombie_spells.dm b/code/modules/antagonists/zombie/zombie_spells.dm index 19b5cc56124c1..391b46c58b346 100644 --- a/code/modules/antagonists/zombie/zombie_spells.dm +++ b/code/modules/antagonists/zombie/zombie_spells.dm @@ -112,7 +112,7 @@ to_chat(user, "[target]'s brains are blocked.") return // Armor blocks zombies trying to eat your brains! - to_chat(target, "") + to_chat(target, "[user]'s claws dig into your [brain_holder.encased]!") user.visible_message("[user] digs their claws into [target]'s [brain_holder.name]!", "We dig into [target]'s [brain_holder.encased ? brain_holder.encased : brain_holder]...") playsound(user, 'sound/weapons/armblade.ogg', 50, TRUE) if(!do_mob(user, target, 3 SECONDS)) diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 4b8b4c2288f20..202817bf443cf 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -1132,7 +1132,7 @@ . = ..() switch(buildstage) if(AIR_ALARM_FRAME) - . += "Its circuit is missing and the bolts are exposed." + . += "Its circuit is missing and the bolts are exposed." if(AIR_ALARM_UNWIRED) . += "The frame is missing wires and the control circuit can be pried out." if(AIR_ALARM_READY) diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm index 90a69de3dea23..cde430b1edc97 100644 --- a/code/modules/clothing/under/accessories/holster.dm +++ b/code/modules/clothing/under/accessories/holster.dm @@ -63,7 +63,7 @@ to_chat(user, "You need an empty hand to draw [holstered]!") else if(user.a_intent == INTENT_HARM) - usr.visible_message("[user] draws [holstered], ready to shoot!", \ + usr.visible_message("[user] draws [holstered], ready to shoot!", \ "You draw [holstered], ready to shoot!") else user.visible_message("[user] draws [holstered], pointing it at the ground.", \ diff --git a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm index 339fee416d911..11c571388bf1f 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm @@ -45,7 +45,7 @@ /obj/machinery/gibber/suicide_act(mob/living/user) if(occupant || locked) return FALSE - user.visible_message("[user] climbs into [src] and turns it on!") + user.visible_message("[user] climbs into [src] and turns it on!") user.Stun(20 SECONDS) user.forceMove(src) occupant = user diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index bf095885d14bf..fce7e54527005 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -168,7 +168,7 @@ throw_range = 3 /obj/item/grown/sunflower/attack(mob/M, mob/user) - to_chat(M, "[user] smacks you with a sunflower! FLOWER POWER") + to_chat(M, "[user] smacks you with a sunflower!FLOWER POWER") to_chat(user, "Your sunflower's FLOWER POWER strikes [M]") // Moonflower diff --git a/code/modules/martial_arts/adminfu.dm b/code/modules/martial_arts/adminfu.dm index 2301a4d5218de..7352dfb0f4a75 100644 --- a/code/modules/martial_arts/adminfu.dm +++ b/code/modules/martial_arts/adminfu.dm @@ -9,7 +9,7 @@ if(!D.stat)//do not kill what is dead... A.do_attack_animation(D) D.visible_message("[A] manifests a large glowing toolbox and shoves it in [D]'s chest!", \ - "[A] shoves a mystical toolbox in your chest!") + "[A] shoves a mystical toolbox in your chest!") D.death() return TRUE diff --git a/code/modules/martial_arts/cqc.dm b/code/modules/martial_arts/cqc.dm index 405c52d2a99fe..6b6ac2eece635 100644 --- a/code/modules/martial_arts/cqc.dm +++ b/code/modules/martial_arts/cqc.dm @@ -72,7 +72,7 @@ D.apply_damage(10 * damage_multiplier, OXY) D.LoseBreath(3 SECONDS) if(D.getOxyLoss() >= 50 || D.health <= 20) - D.visible_message("[A] puts [D] to sleep!", \ "[A] knocks you out cold!") D.SetSleeping(40 SECONDS) drop_chokehold() diff --git a/code/modules/martial_arts/krav_maga.dm b/code/modules/martial_arts/krav_maga.dm index 11badf02162a6..daca961ae9357 100644 --- a/code/modules/martial_arts/krav_maga.dm +++ b/code/modules/martial_arts/krav_maga.dm @@ -56,7 +56,7 @@ to_chat(owner, "You can't use Krav Maga while you're incapacitated.") return if(!owner.get_num_legs()) - to_chat(owner, "You can't leg sweep someone if you have no legs.") + to_chat(owner, "You can't leg sweep someone if you have no legs.") return to_chat(owner, "Your next attack will be a Leg Sweep.") owner.visible_message("[owner] assumes the Leg Sweep stance!") diff --git a/code/modules/mining/lavaland/loot/tendril_loot.dm b/code/modules/mining/lavaland/loot/tendril_loot.dm index 0f8f872a5a043..956f6ab9c3d12 100644 --- a/code/modules/mining/lavaland/loot/tendril_loot.dm +++ b/code/modules/mining/lavaland/loot/tendril_loot.dm @@ -422,7 +422,7 @@ Z.can_destroy = TRUE qdel(Z) else - to_chat(user, "[src] is still recharging.") + to_chat(user, "[src] is still recharging.") /obj/effect/immortality_talisman icon_state = "blank" diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm index af923e9eaa4e0..3d84a6a8bf11f 100644 --- a/code/modules/mob/hear_say.dm +++ b/code/modules/mob/hear_say.dm @@ -184,7 +184,7 @@ heardword = html_encode(copytext(heardword, 2)) if(copytext(heardword,-1) in punctuation) heardword = html_encode(copytext(heardword, 1, length(heardword))) - heard = "...You hear something about... '[heardword]'..." + heard = "...You hear something about... '[heardword]'..." else heard = "...You almost hear something......" else diff --git a/code/modules/mob/living/carbon/carbon_procs.dm b/code/modules/mob/living/carbon/carbon_procs.dm index 1cc22fd249d26..f41ae3f76eccb 100644 --- a/code/modules/mob/living/carbon/carbon_procs.dm +++ b/code/modules/mob/living/carbon/carbon_procs.dm @@ -78,7 +78,7 @@ for(var/mob/M in viewers(user, null)) if(M.client) - M.show_message(text("[user] attacks [src]'s stomach wall with [I]!"), 2) + M.show_message(text("[user] attacks [src]'s stomach wall with [I]!"), 2) playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1) if(prob(getBruteLoss() - 50)) diff --git a/code/modules/mob/living/carbon/superheroes.dm b/code/modules/mob/living/carbon/superheroes.dm index 8b9218bac336e..a7f63bd6e071d 100644 --- a/code/modules/mob/living/carbon/superheroes.dm +++ b/code/modules/mob/living/carbon/superheroes.dm @@ -209,7 +209,7 @@ recruiting = FALSE to_chat(user, "You have recruited [target] as your henchman!") to_chat(target, "You have decided to enroll as a henchman for [user]. You are now part of the feared 'Greyshirts'.") - to_chat(target, "You must follow the orders of [user], and help [user.p_them()] succeed in [user.p_their()] dastardly schemes.") + to_chat(target, "You must follow the orders of [user], and help [user.p_them()] succeed in [user.p_their()] dastardly schemes.") to_chat(target, "You may not harm other Greyshirt or [user]. However, you do not need to obey other Greyshirts.") SSticker.mode.greyshirts += target.mind target.set_species(/datum/species/human) diff --git a/code/modules/mob/living/silicon/robot/robot_life.dm b/code/modules/mob/living/silicon/robot/robot_life.dm index 515bc7578294f..f87709d72f103 100644 --- a/code/modules/mob/living/silicon/robot/robot_life.dm +++ b/code/modules/mob/living/silicon/robot/robot_life.dm @@ -41,7 +41,7 @@ /mob/living/silicon/robot/proc/enter_low_power_mode() low_power_mode = TRUE playsound(src, "sound/mecha/lowpower.ogg", 50, FALSE, SOUND_RANGE_SET(10)) - to_chat(src, "Alert: Power cell requires immediate charging.") + to_chat(src, "Alert: Power cell requires immediate charging.") handle_no_power() /mob/living/silicon/robot/proc/handle_equipment() diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm index fa47cc5ff25bd..7f780f02737c1 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm @@ -407,7 +407,7 @@ While using this makes the system rely on OnFire, it still gives options for tim text += "Bear in mind, if anyone interacts with your tumor, you'll be resummoned here to carry out another fight. In such a case, you will regain your full max health." text += "Also, be wary of your fellow inhabitants, they likely won't be happy to see you! \n" text += "Note that you are a lavaland monster, and thus not allied to the station." - text += "" + text += "You should not cooperate or act friendly with any station crew unless under extreme circumstances!" text += "Do not attack the Mining Station or Labour Camp, unless the Shaft Miner you are actively fighting runs into the Station/Camp." text += "After they are killed, you must withdraw. If you wish to continue attacking the Station, you MUST ahelp." text += "If teleported to the Station by jaunter, you are allowed to attack people on Station, until you get killed." diff --git a/code/modules/newscaster/obj/newspaper.dm b/code/modules/newscaster/obj/newspaper.dm index f2afb5f0e3d08..16bf3a4538ea8 100644 --- a/code/modules/newscaster/obj/newspaper.dm +++ b/code/modules/newscaster/obj/newspaper.dm @@ -99,7 +99,7 @@ for(var/datum/feed_channel/NP in news_content) pages++ if(important_message!=null) - dat += "
Wanted Issue:


" + dat += "
Wanted Issue:


" dat += "Criminal name: [important_message.author]
" dat += "Description: [important_message.body]
" dat += "Photo:: " diff --git a/code/modules/paperwork/fax.dm b/code/modules/paperwork/fax.dm index 24ef741d35477..97ec24965810c 100644 --- a/code/modules/paperwork/fax.dm +++ b/code/modules/paperwork/fax.dm @@ -36,7 +36,7 @@ GLOBAL_LIST_EMPTY(adminfaxes) html += "
" html += "

Admin Faxes

" html += "
SeverityNameEnds AtEnds InStop
" - html += "" + html += "" for(var/datum/fax/admin/A in GLOB.adminfaxes) html += "" html += "" @@ -65,7 +65,7 @@ GLOBAL_LIST_EMPTY(adminfaxes) html += "
" html += "

Departmental Faxes

" html += "
NameFrom DepartmentTo DepartmentSent AtSent ByViewReplyReplied To
NameFrom DepartmentTo DepartmentSent AtSent ByViewReplyReplied To
[A.name]
" - html += "" + html += "" for(var/datum/fax/F in GLOB.faxes) html += "" html += "" diff --git a/code/modules/power/generators/solar.dm b/code/modules/power/generators/solar.dm index ba299a6d2bb4f..0c29dfbcec4e4 100644 --- a/code/modules/power/generators/solar.dm +++ b/code/modules/power/generators/solar.dm @@ -205,9 +205,9 @@ if(tracker) . += "The solar assembly has a tracking circuit installed. It can be pried out." else - . += "The solar assembly has a slot for a tracking circuit board." + . += "The solar assembly has a slot for a tracking circuit board." if(anchored) - .+= "The solar assembly needs glass to be completed." + .+= "The solar assembly needs glass to be completed." /obj/item/solar_assembly/attackby(obj/item/W, mob/user, params) diff --git a/code/modules/projectiles/guns/energy/special_eguns.dm b/code/modules/projectiles/guns/energy/special_eguns.dm index 330dc9dfc9871..f36a39eafedb0 100644 --- a/code/modules/projectiles/guns/energy/special_eguns.dm +++ b/code/modules/projectiles/guns/energy/special_eguns.dm @@ -228,7 +228,7 @@ /obj/item/gun/energy/kinetic_accelerator/suicide_act(mob/user) if(!suppressed) playsound(loc, 'sound/weapons/kenetic_reload.ogg', 60, 1) - user.visible_message("[user] cocks [src] and pretends to blow [user.p_their()] brains out! It looks like [user.p_theyre()] trying to commit suicide!") + user.visible_message("[user] cocks [src] and pretends to blow [user.p_their()] brains out! It looks like [user.p_theyre()] trying to commit suicide!") shoot_live_shot(user, user, FALSE, FALSE) return OXYLOSS diff --git a/code/modules/projectiles/guns/projectile_gun.dm b/code/modules/projectiles/guns/projectile_gun.dm index 5aac1bb486980..e3797a2c35b2b 100644 --- a/code/modules/projectiles/guns/projectile_gun.dm +++ b/code/modules/projectiles/guns/projectile_gun.dm @@ -206,7 +206,7 @@ user.visible_message("[user] panics and starts choking to death!") return OXYLOSS else - user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") + user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") playsound(loc, 'sound/weapons/empty.ogg', 50, TRUE, -1) return OXYLOSS diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm index f92ba3b443ab6..aaa372576e5f9 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol.dm @@ -1253,7 +1253,7 @@ if(prob(8)) to_chat(M, "ARGHHHH!") if(prob(2 * volume)) - to_chat(M, "OH GOD OH GOD PLEASE NO!!") + to_chat(M, "OH GOD OH GOD PLEASE NO!!") if(M.on_fire) M.adjust_fire_stacks(20) if(prob(50)) diff --git a/code/modules/reagents/chemistry/reagents/drugs.dm b/code/modules/reagents/chemistry/reagents/drugs.dm index 410f5c32bf3f1..1d8bf8ed340d7 100644 --- a/code/modules/reagents/chemistry/reagents/drugs.dm +++ b/code/modules/reagents/chemistry/reagents/drugs.dm @@ -345,7 +345,7 @@ M.emote("cry") else if(severity == 2) if(effect <= 2) - M.visible_message("[M] sways and falls over!") + M.visible_message("[M] sways and falls over!") update_flags |= M.adjustToxLoss(3, FALSE) update_flags |= M.adjustBrainLoss(3, FALSE) M.Weaken(16 SECONDS) diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 7053d9b190703..93e1ca44243d8 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -245,7 +245,7 @@ reagent_state = LIQUID color = "#8BA6E9" // rgb: 139, 166, 233 process_flags = ORGANIC | SYNTHETIC - taste_description = "cold" + taste_description = "cold" /datum/reagent/consumable/frostoil/on_mob_life(mob/living/M) switch(current_cycle) diff --git a/code/modules/reagents/chemistry/reagents/medicine.dm b/code/modules/reagents/chemistry/reagents/medicine.dm index aecf54736c41f..1c7dfebce304f 100644 --- a/code/modules/reagents/chemistry/reagents/medicine.dm +++ b/code/modules/reagents/chemistry/reagents/medicine.dm @@ -780,7 +780,7 @@ H.vomit(20) else if(effect <= 10) M.visible_message( - "[M] seems to be itching themselves incessantly!", + "[M] seems to be itching themselves incessantly!", "You feel bugs crawling under your skin!" ) M.emote("scream") diff --git a/code/modules/reagents/chemistry/reagents/misc_reagents.dm b/code/modules/reagents/chemistry/reagents/misc_reagents.dm index e49398c71a1f1..afe91fec8b690 100644 --- a/code/modules/reagents/chemistry/reagents/misc_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/misc_reagents.dm @@ -790,7 +790,7 @@ set_skin_color(N) if(prob(7)) if(N.w_uniform) - M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.p_their()] arms.")) + M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.p_their()] arms.")) else M.visible_message("[M] flexes [M.p_their()] arms.") if(prob(10)) diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index 04a7d9a4fc9ab..f8fe18bdaa4c9 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -254,7 +254,7 @@ /obj/machinery/computer/emergency_shuttle/proc/announce_here(a_header = "Emergency Shuttle", a_text = "") - var/msg_text = "[a_header]
[a_text]
" + var/msg_text = "[a_header]
[a_text]
" for(var/mob/R in range(35, src)) //Normal escape shutttle is 30 tiles from console to bottom. Extra range for if we ever get a bigger shuttle. Would do in shuttle area, doesn't account for mechs and such, to_chat(R, msg_text) SEND_SOUND(R, sound('sound/misc/notice1.ogg'))
NameFrom DepartmentTo DepartmentSent AtSent ByView
NameFrom DepartmentTo DepartmentSent AtSent ByView
[F.name]