diff --git a/code/controllers/subsystem/SSevents.dm b/code/controllers/subsystem/SSevents.dm
index afc38d55a3784..bc6e3598abefc 100644
--- a/code/controllers/subsystem/SSevents.dm
+++ b/code/controllers/subsystem/SSevents.dm
@@ -11,11 +11,11 @@ SUBSYSTEM_DEF(events)
// UI vars
var/window_x = 700
var/window_y = 600
- var/table_options = " align='center'"
- var/head_options = " style='font-weight:bold;'"
- var/row_options1 = " width='85px'"
- var/row_options2 = " width='260px'"
- var/row_options3 = " width='150px'"
+ var/table_options = "align='center'"
+ var/head_options = "style='font-weight:bold;'"
+ var/row_options1 = "width='85px'"
+ var/row_options2 = "width='260px'"
+ var/row_options3 = "width='150px'"
// Event vars
var/datum/event_container/selected_event_container = null
@@ -109,8 +109,8 @@ SUBSYSTEM_DEF(events)
html += "Time till start: [round(event_time / 600, 0.1)]
"
html += "
"
html += "
Available [GLOB.severity_to_string[selected_event_container.severity]] Events (queued & running events will not be displayed)
"
- html += "
"
- html += "Name | Weight | MinWeight | MaxWeight | OneShot | Enabled | CurrWeight | Remove |
"
+ html += ""
+ html += "Name | Weight | MinWeight | MaxWeight | OneShot | Enabled | CurrWeight | Remove |
"
for(var/datum/event_meta/EM in selected_event_container.available_events)
html += ""
html += "[EM.name] | "
@@ -127,8 +127,8 @@ SUBSYSTEM_DEF(events)
html += ""
html += "
Add Event
"
- html += "
"
- html += "Name | Type | Weight | OneShot |
"
+ html += ""
+ html += "Name | Type | Weight | OneShot |
"
html += ""
html += "[new_event.name ? new_event.name : "Enter Event"] | "
html += "[new_event.event_type ? new_event.event_type : "Select Type"] | "
@@ -143,8 +143,8 @@ SUBSYSTEM_DEF(events)
html += ""
html += "
Event Start
"
- html += "
"
- html += "Severity | Starts At | Starts In | Adjust Start | Pause | Interval Mod |
"
+ html += ""
+ html += "Severity | Starts At | Starts In | Adjust Start | Pause | Interval Mod |
"
for(var/severity = EVENT_LEVEL_MUNDANE to EVENT_LEVEL_MAJOR)
var/datum/event_container/EC = event_containers[severity]
var/next_event_at = max(0, EC.next_event_time - world.time)
@@ -170,8 +170,8 @@ SUBSYSTEM_DEF(events)
html += ""
html += "
Next Event
"
- html += "
"
- html += "Severity | Name | Event Rotation | Clear |
"
+ html += ""
+ html += "Severity | Name | Event Rotation | Clear |
"
for(var/severity = EVENT_LEVEL_MUNDANE to EVENT_LEVEL_MAJOR)
var/datum/event_container/EC = event_containers[severity]
var/datum/event_meta/EM = EC.next_event
@@ -187,8 +187,8 @@ SUBSYSTEM_DEF(events)
html += ""
html += "
Running Events
"
html += "Estimated times, affected by master controller delays."
- html += "
"
- html += "Severity | Name | Ends At | Ends In | Stop |
"
+ html += ""
+ html += "Severity | Name | Ends At | Ends In | Stop |
"
for(var/datum/event/E in active_events)
if(!E.event_meta)
continue
diff --git a/code/datums/components/riding/riding_vehicle.dm b/code/datums/components/riding/riding_vehicle.dm
index 55cd8c721190e..0f5825f1b3984 100644
--- a/code/datums/components/riding/riding_vehicle.dm
+++ b/code/datums/components/riding/riding_vehicle.dm
@@ -116,7 +116,7 @@
/datum/component/riding/vehicle/scooter/skateboard/proc/on_examine(datum/source, mob/user, list/examine_list)
SIGNAL_HANDLER //COMSIG_PARENT_EXAMINE
- examine_list += "Going nice and slow at walk speed will prevent crashing into things."
/datum/component/riding/vehicle/scooter/skateboard/vehicle_mob_buckle(datum/source, mob/living/rider, force = FALSE)
. = ..()
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index e8858b8795695..55674d5770570 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -592,7 +592,7 @@ structure_check() searches for nearby cultist structures required for the invoca
. = ..()
if(IS_CULTIST(user) || user.stat == DEAD)
. += "Sacrifices unrewarded: [length(GLOB.sacrificed) - sacrifices_used]"
- . += "Sacrifice cost per ressurection: [SOULS_TO_REVIVE]"
/obj/effect/rune/raise_dead/proc/revive_alive(mob/living/target)
target.visible_message("Dark magic begins to surround [target], regenerating their body.")
diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index 419f8c27fd7ce..39456a29c8cc4 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -365,7 +365,7 @@ GLOBAL_VAR(bomb_set)
if(!I.use_tool(src, user, 40, 5, volume = I.tool_volume) || removal_stage != NUKE_COVER_OPEN)
return
visible_message("[user] cuts apart the anchoring system sealant on [src].",\
- "You cut apart the anchoring system's sealant.")
+ "You cut apart the anchoring system's sealant.")
removal_stage = NUKE_SEALANT_OPEN
update_icon(UPDATE_OVERLAYS)
diff --git a/code/game/gamemodes/wizard/magic_tarot.dm b/code/game/gamemodes/wizard/magic_tarot.dm
index bff357282ced0..d51101e0e3d1c 100644
--- a/code/game/gamemodes/wizard/magic_tarot.dm
+++ b/code/game/gamemodes/wizard/magic_tarot.dm
@@ -122,7 +122,7 @@
user.drop_item()
var/obj/item/magic_tarot_card/MTC = new /obj/item/magic_tarot_card(get_turf(src), null, tarot_type)
user.put_in_hands(MTC)
- to_chat(user, "You put your Vision into [src], and your Vision makes a work of Art! [MTC.name]... [MTC.card_desc]") //No period on purpose.
+ to_chat(user, "You put your Vision into [src], and your Vision makes a work of Art! [MTC.name]... [MTC.card_desc]") //No period on purpose.
qdel(src)
/obj/item/blank_tarot_card/choose //For admins mainly, to spawn a specific tarot card. Not recommended for ruins.
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index ea68cc331d2db..1802076b2ba89 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -384,7 +384,7 @@ SLIME SCANNER
var/list/msgs = list()
user.visible_message("[user] has analyzed the floor's components!", "You try to analyze the floor's vitals!")
msgs += "Analyzing Results for The floor:\n\t Overall Status: Unknown"
- msgs += "\t Damage Specifics: [0]/\t Damage Specifics: [0]/[0]"
msgs += "Key: Burns/Brute"
msgs += "Chassis Temperature: ???"
to_chat(user, chat_box_healthscan(msgs.Join("
")))
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 71318e0dbcc6e..4df719f93d9dd 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -233,7 +233,7 @@
for(var/mob/living/M in fragging_location)//Hit everything in the turf
M.apply_damage(20, BRUTE)
M.Weaken(6 SECONDS)
- to_chat(M, "[user] teleports into you, knocking you to the floor with the bluespace wave!")
+ to_chat(M, "[user] teleports into you, knocking you to the floor with the bluespace wave!")
/obj/item/paper/teleporter
name = "Teleporter Guide"
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 6fe5399fd741c..947f0b3a87568 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -951,7 +951,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
if(notifyplayers == "Yes")
- to_chat(world, "Admin [usr.key] has forced the players to have completely random identities!")
+ to_chat(world, "Admin [usr.key] has forced the players to have completely random identities!")
to_chat(usr, "Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet.")
diff --git a/code/modules/antagonists/changeling/datum_changeling.dm b/code/modules/antagonists/changeling/datum_changeling.dm
index 8d7ab14578f79..2496b0d3c9843 100644
--- a/code/modules/antagonists/changeling/datum_changeling.dm
+++ b/code/modules/antagonists/changeling/datum_changeling.dm
@@ -90,7 +90,7 @@ RESTRICT_TYPE(/datum/antagonist/changeling)
. += "Remember: you get all of their absorbed DNA if you absorb a fellow changeling."
/datum/antagonist/changeling/farewell()
- to_chat(owner.current, "You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!")
+ to_chat(owner.current, "You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!")
/datum/antagonist/changeling/apply_innate_effects(mob/living/mob_override)
var/mob/living/L = ..()
diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm
index 146cabfa1a476..3f9c2481dd05f 100644
--- a/code/modules/antagonists/changeling/powers/mutations.dm
+++ b/code/modules/antagonists/changeling/powers/mutations.dm
@@ -436,7 +436,7 @@
if(remaining_uses < 1)
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
- H.visible_message("With a sickening crunch, [H] reforms [H.p_their()] shield into an arm!", "We assimilate our shield into our body", "With a sickening crunch, [H] reforms [H.p_their()] shield into an arm!", "We assimilate our shield into our body", "You hear organic matter ripping and tearing!")
playsound(loc, 'sound/effects/bone_break_2.ogg', 100, TRUE)
H.unEquip(src, 1)
qdel(src)
diff --git a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
index 26c48667a7ce4..a25a691e3a866 100644
--- a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
+++ b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
@@ -407,7 +407,7 @@
owner.AdjustWeakened(-2 SECONDS)
owner.AdjustKnockDown(-2 SECONDS)
if(drain_amount == 10)
- to_chat(H, "You feel your life force draining!")
+ to_chat(H, "You feel your life force draining!")
if(beam_number >= max_beams)
break
diff --git a/code/modules/antagonists/zombie/zombie_spells.dm b/code/modules/antagonists/zombie/zombie_spells.dm
index 19b5cc56124c1..391b46c58b346 100644
--- a/code/modules/antagonists/zombie/zombie_spells.dm
+++ b/code/modules/antagonists/zombie/zombie_spells.dm
@@ -112,7 +112,7 @@
to_chat(user, "[target]'s brains are blocked.")
return // Armor blocks zombies trying to eat your brains!
- to_chat(target, "")
+ to_chat(target, "[user]'s claws dig into your [brain_holder.encased]!")
user.visible_message("[user] digs their claws into [target]'s [brain_holder.name]!", "We dig into [target]'s [brain_holder.encased ? brain_holder.encased : brain_holder]...")
playsound(user, 'sound/weapons/armblade.ogg', 50, TRUE)
if(!do_mob(user, target, 3 SECONDS))
diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm
index 4b8b4c2288f20..202817bf443cf 100644
--- a/code/modules/atmospherics/machinery/airalarm.dm
+++ b/code/modules/atmospherics/machinery/airalarm.dm
@@ -1132,7 +1132,7 @@
. = ..()
switch(buildstage)
if(AIR_ALARM_FRAME)
- . += "Its circuit is missing and the bolts are exposed."
+ . += "Its circuit is missing and the bolts are exposed."
if(AIR_ALARM_UNWIRED)
. += "The frame is missing wires and the control circuit can be pried out."
if(AIR_ALARM_READY)
diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm
index 90a69de3dea23..cde430b1edc97 100644
--- a/code/modules/clothing/under/accessories/holster.dm
+++ b/code/modules/clothing/under/accessories/holster.dm
@@ -63,7 +63,7 @@
to_chat(user, "You need an empty hand to draw [holstered]!")
else
if(user.a_intent == INTENT_HARM)
- usr.visible_message("[user] draws [holstered], ready to shoot!", \
+ usr.visible_message("[user] draws [holstered], ready to shoot!", \
"You draw [holstered], ready to shoot!")
else
user.visible_message("[user] draws [holstered], pointing it at the ground.", \
diff --git a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm
index 339fee416d911..11c571388bf1f 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/gibber.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/gibber.dm
@@ -45,7 +45,7 @@
/obj/machinery/gibber/suicide_act(mob/living/user)
if(occupant || locked)
return FALSE
- user.visible_message("[user] climbs into [src] and turns it on!")
+ user.visible_message("[user] climbs into [src] and turns it on!")
user.Stun(20 SECONDS)
user.forceMove(src)
occupant = user
diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm
index bf095885d14bf..fce7e54527005 100644
--- a/code/modules/hydroponics/grown/flowers.dm
+++ b/code/modules/hydroponics/grown/flowers.dm
@@ -168,7 +168,7 @@
throw_range = 3
/obj/item/grown/sunflower/attack(mob/M, mob/user)
- to_chat(M, "[user] smacks you with a sunflower! FLOWER POWER")
+ to_chat(M, "[user] smacks you with a sunflower!FLOWER POWER")
to_chat(user, "Your sunflower's FLOWER POWER strikes [M]")
// Moonflower
diff --git a/code/modules/martial_arts/adminfu.dm b/code/modules/martial_arts/adminfu.dm
index 2301a4d5218de..7352dfb0f4a75 100644
--- a/code/modules/martial_arts/adminfu.dm
+++ b/code/modules/martial_arts/adminfu.dm
@@ -9,7 +9,7 @@
if(!D.stat)//do not kill what is dead...
A.do_attack_animation(D)
D.visible_message("[A] manifests a large glowing toolbox and shoves it in [D]'s chest!", \
- "[A] shoves a mystical toolbox in your chest!")
+ "[A] shoves a mystical toolbox in your chest!")
D.death()
return TRUE
diff --git a/code/modules/martial_arts/cqc.dm b/code/modules/martial_arts/cqc.dm
index 405c52d2a99fe..6b6ac2eece635 100644
--- a/code/modules/martial_arts/cqc.dm
+++ b/code/modules/martial_arts/cqc.dm
@@ -72,7 +72,7 @@
D.apply_damage(10 * damage_multiplier, OXY)
D.LoseBreath(3 SECONDS)
if(D.getOxyLoss() >= 50 || D.health <= 20)
- D.visible_message("[A] puts [D] to sleep!", \
"[A] knocks you out cold!")
D.SetSleeping(40 SECONDS)
drop_chokehold()
diff --git a/code/modules/martial_arts/krav_maga.dm b/code/modules/martial_arts/krav_maga.dm
index 11badf02162a6..daca961ae9357 100644
--- a/code/modules/martial_arts/krav_maga.dm
+++ b/code/modules/martial_arts/krav_maga.dm
@@ -56,7 +56,7 @@
to_chat(owner, "You can't use Krav Maga while you're incapacitated.")
return
if(!owner.get_num_legs())
- to_chat(owner, "You can't leg sweep someone if you have no legs.")
+ to_chat(owner, "You can't leg sweep someone if you have no legs.")
return
to_chat(owner, "Your next attack will be a Leg Sweep.")
owner.visible_message("[owner] assumes the Leg Sweep stance!")
diff --git a/code/modules/mining/lavaland/loot/tendril_loot.dm b/code/modules/mining/lavaland/loot/tendril_loot.dm
index 0f8f872a5a043..956f6ab9c3d12 100644
--- a/code/modules/mining/lavaland/loot/tendril_loot.dm
+++ b/code/modules/mining/lavaland/loot/tendril_loot.dm
@@ -422,7 +422,7 @@
Z.can_destroy = TRUE
qdel(Z)
else
- to_chat(user, "[src] is still recharging.")
+ to_chat(user, "[src] is still recharging.")
/obj/effect/immortality_talisman
icon_state = "blank"
diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm
index af923e9eaa4e0..3d84a6a8bf11f 100644
--- a/code/modules/mob/hear_say.dm
+++ b/code/modules/mob/hear_say.dm
@@ -184,7 +184,7 @@
heardword = html_encode(copytext(heardword, 2))
if(copytext(heardword,-1) in punctuation)
heardword = html_encode(copytext(heardword, 1, length(heardword)))
- heard = "...You hear something about... '[heardword]'..."
+ heard = "...You hear something about... '[heardword]'..."
else
heard = "...You almost hear something......"
else
diff --git a/code/modules/mob/living/carbon/carbon_procs.dm b/code/modules/mob/living/carbon/carbon_procs.dm
index 1cc22fd249d26..f41ae3f76eccb 100644
--- a/code/modules/mob/living/carbon/carbon_procs.dm
+++ b/code/modules/mob/living/carbon/carbon_procs.dm
@@ -78,7 +78,7 @@
for(var/mob/M in viewers(user, null))
if(M.client)
- M.show_message(text("[user] attacks [src]'s stomach wall with [I]!"), 2)
+ M.show_message(text("[user] attacks [src]'s stomach wall with [I]!"), 2)
playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1)
if(prob(getBruteLoss() - 50))
diff --git a/code/modules/mob/living/carbon/superheroes.dm b/code/modules/mob/living/carbon/superheroes.dm
index 8b9218bac336e..a7f63bd6e071d 100644
--- a/code/modules/mob/living/carbon/superheroes.dm
+++ b/code/modules/mob/living/carbon/superheroes.dm
@@ -209,7 +209,7 @@
recruiting = FALSE
to_chat(user, "You have recruited [target] as your henchman!")
to_chat(target, "You have decided to enroll as a henchman for [user]. You are now part of the feared 'Greyshirts'.")
- to_chat(target, "You must follow the orders of [user], and help [user.p_them()] succeed in [user.p_their()] dastardly schemes.")
+ to_chat(target, "You must follow the orders of [user], and help [user.p_them()] succeed in [user.p_their()] dastardly schemes.")
to_chat(target, "You may not harm other Greyshirt or [user]. However, you do not need to obey other Greyshirts.")
SSticker.mode.greyshirts += target.mind
target.set_species(/datum/species/human)
diff --git a/code/modules/mob/living/silicon/robot/robot_life.dm b/code/modules/mob/living/silicon/robot/robot_life.dm
index 515bc7578294f..f87709d72f103 100644
--- a/code/modules/mob/living/silicon/robot/robot_life.dm
+++ b/code/modules/mob/living/silicon/robot/robot_life.dm
@@ -41,7 +41,7 @@
/mob/living/silicon/robot/proc/enter_low_power_mode()
low_power_mode = TRUE
playsound(src, "sound/mecha/lowpower.ogg", 50, FALSE, SOUND_RANGE_SET(10))
- to_chat(src, "Alert: Power cell requires immediate charging.")
+ to_chat(src, "Alert: Power cell requires immediate charging.")
handle_no_power()
/mob/living/silicon/robot/proc/handle_equipment()
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm
index fa47cc5ff25bd..7f780f02737c1 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm
@@ -407,7 +407,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
text += "Bear in mind, if anyone interacts with your tumor, you'll be resummoned here to carry out another fight. In such a case, you will regain your full max health."
text += "Also, be wary of your fellow inhabitants, they likely won't be happy to see you! \n"
text += "Note that you are a lavaland monster, and thus not allied to the station."
- text += ""
+ text += "You should not cooperate or act friendly with any station crew unless under extreme circumstances!"
text += "Do not attack the Mining Station or Labour Camp, unless the Shaft Miner you are actively fighting runs into the Station/Camp."
text += "After they are killed, you must withdraw. If you wish to continue attacking the Station, you MUST ahelp."
text += "If teleported to the Station by jaunter, you are allowed to attack people on Station, until you get killed."
diff --git a/code/modules/newscaster/obj/newspaper.dm b/code/modules/newscaster/obj/newspaper.dm
index f2afb5f0e3d08..16bf3a4538ea8 100644
--- a/code/modules/newscaster/obj/newspaper.dm
+++ b/code/modules/newscaster/obj/newspaper.dm
@@ -99,7 +99,7 @@
for(var/datum/feed_channel/NP in news_content)
pages++
if(important_message!=null)
- dat += "Wanted Issue:
"
+ dat += "Wanted Issue:
"
dat += "Criminal name: [important_message.author]
"
dat += "Description: [important_message.body]
"
dat += "Photo:: "
diff --git a/code/modules/paperwork/fax.dm b/code/modules/paperwork/fax.dm
index 24ef741d35477..97ec24965810c 100644
--- a/code/modules/paperwork/fax.dm
+++ b/code/modules/paperwork/fax.dm
@@ -36,7 +36,7 @@ GLOBAL_LIST_EMPTY(adminfaxes)
html += ""
html += "
Admin Faxes
"
html += "
"
- html += "Name | From Department | To Department | Sent At | Sent By | View | Reply | Replied To |
"
+ html += "Name | From Department | To Department | Sent At | Sent By | View | Reply | Replied To |
"
for(var/datum/fax/admin/A in GLOB.adminfaxes)
html += ""
html += "[A.name] | "
@@ -65,7 +65,7 @@ GLOBAL_LIST_EMPTY(adminfaxes)
html += ""
html += "
Departmental Faxes
"
html += "
"
- html += "Name | From Department | To Department | Sent At | Sent By | View |
"
+ html += "Name | From Department | To Department | Sent At | Sent By | View |
"
for(var/datum/fax/F in GLOB.faxes)
html += ""
html += "[F.name] | "
diff --git a/code/modules/power/generators/solar.dm b/code/modules/power/generators/solar.dm
index ba299a6d2bb4f..0c29dfbcec4e4 100644
--- a/code/modules/power/generators/solar.dm
+++ b/code/modules/power/generators/solar.dm
@@ -205,9 +205,9 @@
if(tracker)
. += "The solar assembly has a tracking circuit installed. It can be pried out."
else
- . += "The solar assembly has a slot for a tracking circuit board."
+ . += "The solar assembly has a slot for a tracking circuit board."
if(anchored)
- .+= "The solar assembly needs glass to be completed."
+ .+= "The solar assembly needs glass to be completed."
/obj/item/solar_assembly/attackby(obj/item/W, mob/user, params)
diff --git a/code/modules/projectiles/guns/energy/special_eguns.dm b/code/modules/projectiles/guns/energy/special_eguns.dm
index 330dc9dfc9871..f36a39eafedb0 100644
--- a/code/modules/projectiles/guns/energy/special_eguns.dm
+++ b/code/modules/projectiles/guns/energy/special_eguns.dm
@@ -228,7 +228,7 @@
/obj/item/gun/energy/kinetic_accelerator/suicide_act(mob/user)
if(!suppressed)
playsound(loc, 'sound/weapons/kenetic_reload.ogg', 60, 1)
- user.visible_message("[user] cocks [src] and pretends to blow [user.p_their()] brains out! It looks like [user.p_theyre()] trying to commit suicide!")
+ user.visible_message("[user] cocks [src] and pretends to blow [user.p_their()] brains out! It looks like [user.p_theyre()] trying to commit suicide!")
shoot_live_shot(user, user, FALSE, FALSE)
return OXYLOSS
diff --git a/code/modules/projectiles/guns/projectile_gun.dm b/code/modules/projectiles/guns/projectile_gun.dm
index 5aac1bb486980..e3797a2c35b2b 100644
--- a/code/modules/projectiles/guns/projectile_gun.dm
+++ b/code/modules/projectiles/guns/projectile_gun.dm
@@ -206,7 +206,7 @@
user.visible_message("[user] panics and starts choking to death!")
return OXYLOSS
else
- user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!")
+ user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!")
playsound(loc, 'sound/weapons/empty.ogg', 50, TRUE, -1)
return OXYLOSS
diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm
index f92ba3b443ab6..aaa372576e5f9 100644
--- a/code/modules/reagents/chemistry/reagents/alcohol.dm
+++ b/code/modules/reagents/chemistry/reagents/alcohol.dm
@@ -1253,7 +1253,7 @@
if(prob(8))
to_chat(M, "ARGHHHH!")
if(prob(2 * volume))
- to_chat(M, "OH GOD OH GOD PLEASE NO!!")
+ to_chat(M, "OH GOD OH GOD PLEASE NO!!")
if(M.on_fire)
M.adjust_fire_stacks(20)
if(prob(50))
diff --git a/code/modules/reagents/chemistry/reagents/drugs.dm b/code/modules/reagents/chemistry/reagents/drugs.dm
index 410f5c32bf3f1..1d8bf8ed340d7 100644
--- a/code/modules/reagents/chemistry/reagents/drugs.dm
+++ b/code/modules/reagents/chemistry/reagents/drugs.dm
@@ -345,7 +345,7 @@
M.emote("cry")
else if(severity == 2)
if(effect <= 2)
- M.visible_message("[M] sways and falls over!")
+ M.visible_message("[M] sways and falls over!")
update_flags |= M.adjustToxLoss(3, FALSE)
update_flags |= M.adjustBrainLoss(3, FALSE)
M.Weaken(16 SECONDS)
diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm
index 7053d9b190703..93e1ca44243d8 100644
--- a/code/modules/reagents/chemistry/reagents/food_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm
@@ -245,7 +245,7 @@
reagent_state = LIQUID
color = "#8BA6E9" // rgb: 139, 166, 233
process_flags = ORGANIC | SYNTHETIC
- taste_description = "cold"
+ taste_description = "cold"
/datum/reagent/consumable/frostoil/on_mob_life(mob/living/M)
switch(current_cycle)
diff --git a/code/modules/reagents/chemistry/reagents/medicine.dm b/code/modules/reagents/chemistry/reagents/medicine.dm
index aecf54736c41f..1c7dfebce304f 100644
--- a/code/modules/reagents/chemistry/reagents/medicine.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine.dm
@@ -780,7 +780,7 @@
H.vomit(20)
else if(effect <= 10)
M.visible_message(
- "[M] seems to be itching themselves incessantly!",
+ "[M] seems to be itching themselves incessantly!",
"You feel bugs crawling under your skin!"
)
M.emote("scream")
diff --git a/code/modules/reagents/chemistry/reagents/misc_reagents.dm b/code/modules/reagents/chemistry/reagents/misc_reagents.dm
index e49398c71a1f1..afe91fec8b690 100644
--- a/code/modules/reagents/chemistry/reagents/misc_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/misc_reagents.dm
@@ -790,7 +790,7 @@
set_skin_color(N)
if(prob(7))
if(N.w_uniform)
- M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.p_their()] arms."))
+ M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.p_their()] arms."))
else
M.visible_message("[M] flexes [M.p_their()] arms.")
if(prob(10))
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index 04a7d9a4fc9ab..f8fe18bdaa4c9 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -254,7 +254,7 @@
/obj/machinery/computer/emergency_shuttle/proc/announce_here(a_header = "Emergency Shuttle", a_text = "")
- var/msg_text = "[a_header]
[a_text]"
+ var/msg_text = "[a_header]
[a_text]"
for(var/mob/R in range(35, src)) //Normal escape shutttle is 30 tiles from console to bottom. Extra range for if we ever get a bigger shuttle. Would do in shuttle area, doesn't account for mechs and such,
to_chat(R, msg_text)
SEND_SOUND(R, sound('sound/misc/notice1.ogg'))