From 264c28b7ca2d888bdc3f4a4b28f9c26e24533fb0 Mon Sep 17 00:00:00 2001 From: 1080pCat <96908085+1080pCat@users.noreply.github.com> Date: Sat, 14 Sep 2024 12:51:42 +1000 Subject: [PATCH] Fixes gas grenades not going away after detonation --- code/game/objects/items/weapons/grenades/atmosgrenade.dm | 7 ------- 1 file changed, 7 deletions(-) diff --git a/code/game/objects/items/weapons/grenades/atmosgrenade.dm b/code/game/objects/items/weapons/grenades/atmosgrenade.dm index 68933f6c0e41d..bb8d3186763b5 100644 --- a/code/game/objects/items/weapons/grenades/atmosgrenade.dm +++ b/code/game/objects/items/weapons/grenades/atmosgrenade.dm @@ -12,13 +12,6 @@ var/turf/simulated/target_turf = get_turf(src) if(istype(target_turf)) target_turf.atmos_spawn_air(spawn_contents, spawn_amount) - -/obj/item/grenade/gas/proc/release_air(turf/simulated/target_turf) - // Any proc that wants MILLA to be synchronous should not sleep. - SHOULD_NOT_SLEEP(TRUE) - - target_turf.atmos_spawn_air(spawn_contents, spawn_amount) - qdel(src) /obj/item/grenade/gas/plasma