diff --git a/build-data/paper.at b/build-data/paper.at
index cf91314d93c0..8e27f71577e5 100644
--- a/build-data/paper.at
+++ b/build-data/paper.at
@@ -628,6 +628,11 @@ public net.minecraft.world.level.block.entity.trialspawner.TrialSpawner stateAcc
public net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData currentMobs
public net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData detectedPlayers
public net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData nextSpawnData
+public net.minecraft.world.level.block.entity.vault.VaultBlockEntity serverData
+public net.minecraft.world.level.block.entity.vault.VaultServerData getRewardedPlayers()Ljava/util/Set;
+public net.minecraft.world.level.block.entity.vault.VaultServerData pauseStateUpdatingUntil(J)V
+public net.minecraft.world.level.block.entity.vault.VaultServerData stateUpdatingResumesAt()J
+public net.minecraft.world.level.block.entity.vault.VaultSharedData getConnectedPlayers()Ljava/util/Set;
public net.minecraft.world.level.block.state.BlockBehaviour getMenuProvider(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/MenuProvider;
public net.minecraft.world.level.block.state.BlockBehaviour hasCollision
public net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase destroySpeed
diff --git a/paper-api/src/main/java/org/bukkit/block/Vault.java b/paper-api/src/main/java/org/bukkit/block/Vault.java
index 64c7b432c372..6963f296933e 100644
--- a/paper-api/src/main/java/org/bukkit/block/Vault.java
+++ b/paper-api/src/main/java/org/bukkit/block/Vault.java
@@ -1,7 +1,184 @@
package org.bukkit.block;
+import org.bukkit.World;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.loot.LootTable;
+import org.jetbrains.annotations.Unmodifiable;
+import org.jspecify.annotations.NullMarked;
+import org.jspecify.annotations.Nullable;
+import java.util.Collection;
+import java.util.Set;
+import java.util.UUID;
+
/**
- * Represents a captured state of a trial spawner.
+ * Represents a captured state of a vault.
*/
+@NullMarked
public interface Vault extends TileState {
+ /**
+ * Gets the range in blocks at which this vault will become active when a player is near.
+ *
+ * @return This vault's activation range.
+ */
+ double getActivationRange();
+
+ /**
+ * Sets the range in blocks at which the vault will become active when a player is near.
+ *
+ * @param activationRange The new activation range.
+ * @throws IllegalArgumentException if the new range is not a number, or if the new range is more than {@link #getDeactivationRange()}.
+ */
+ void setActivationRange(double activationRange);
+
+ /**
+ * Gets the range in blocks at which this vault will become inactive when a player is not near.
+ *
+ * @return This vault's deactivation range.
+ */
+ double getDeactivationRange();
+
+ /**
+ * Sets the range in blocks at which this vault will become inactive when a player is not near.
+ *
+ * @param deactivationRange The new deactivation range
+ * @throws IllegalArgumentException if the new range is not a number, or if the new range is less than {@link #getActivationRange()}.
+ */
+ void setDeactivationRange(double deactivationRange);
+
+ /**
+ * Gets the {@link ItemStack} that players must use to unlock this vault.
+ *
+ * @return The item that players must use to unlock this vault.
+ */
+ ItemStack getKeyItem();
+
+ /**
+ * Sets the {@link ItemStack} that players must use to unlock this vault.
+ *
+ * @param key The key item.
+ */
+ void setKeyItem(ItemStack key);
+
+ /**
+ * Gets the {@link LootTable} that this vault will select rewards from.
+ *
+ * @return The loot table.
+ */
+ LootTable getLootTable();
+
+ /**
+ * Sets the {@link LootTable} that this vault will select rewards from.
+ *
+ * @param lootTable The new loot table.
+ */
+ void setLootTable(LootTable lootTable);
+
+ /**
+ * Gets the loot table that this vault will display items from.
+ *
+ * Falls back to the regular {@link #getLootTable() loot table} if unset.
+ *
+ * @return The {@link LootTable} that will be used to display items.
+ */
+ @Nullable
+ LootTable getDisplayedLootTable();
+
+ /**
+ * Sets the loot table that this vault will display items from.
+ *
+ * @param lootTable The new loot table to display, or {@code null} to clear this display override.
+ */
+ void setDisplayedLootTable(@Nullable LootTable lootTable);
+
+ /**
+ * Gets the next time (in {@link World#getGameTime() game time}) that this vault block will be updated/ticked at.
+ *
+ * @return The next time that this vault block will be updated/ticked at.
+ * @see World#getGameTime()
+ */
+ long getNextStateUpdateTime();
+
+ /**
+ * Sets the next time that this vault block will be updated/ticked at, if this value is less than or equals to the current
+ * {@link World#getGameTime()}, then it will be updated in the first possible tick.
+ *
+ * @param nextStateUpdateTime The next time that this vault block will be updated/ticked at.
+ * @see World#getGameTime()
+ */
+ void setNextStateUpdateTime(long nextStateUpdateTime);
+
+ /**
+ * Gets the players who have used a key on this vault and unlocked it.
+ *
+ * @return An unmodifiable collection of player uuids.
+ *
+ * @apiNote Only the most recent 128 player UUIDs will be stored by vault blocks.
+ */
+ @Unmodifiable
+ Collection getRewardedPlayers();
+
+ /**
+ * Adds a player as rewarded for this vault.
+ *
+ * @param playerUUID The player's uuid.
+ * @return {@code true} if this player was previously not rewarded, and has been added as a result of this operation.
+ *
+ * @apiNote Only the most recent 128 player UUIDs will be stored by vault blocks. Attempting to add more will result in
+ * the first player UUID being removed.
+ */
+ boolean addRewardedPlayer(UUID playerUUID);
+
+ /**
+ * Removes a player as rewarded for this vault, allowing them to use a {@link #getKeyItem() key item} again to receive rewards.
+ *
+ * @param playerUUID The player's uuid.
+ * @return {@code true} if this player was previously rewarded, and has been removed as a result of this operation.
+ *
+ * @apiNote Only the most recent 128 player UUIDs will be stored by vault blocks.
+ */
+ boolean removeRewardedPlayer(UUID playerUUID);
+
+ /**
+ * Returns whether a given player has already been rewarded by this vault.
+ *
+ * @param playerUUID The player's uuid.
+ * @return Whether this player was previously rewarded by this vault.
+ */
+ boolean hasRewardedPlayer(UUID playerUUID);
+
+ /**
+ * Gets an unmodifiable set of "connected players"; players who are inside this vault's activation range and who have not received rewards yet.
+ *
+ * @apiNote Vaults will only periodically scan for nearby players, so it may take until the next {@link #getNextStateUpdateTime() update time} for this
+ * collection to be updated upon a player entering its range.
+ *
+ * @return An unmodifiable set of connected player uuids.
+ */
+ @Unmodifiable
+ Set getConnectedPlayers();
+
+ /**
+ * Returns whether a given player is currently connected to this vault.
+ *
+ * @param playerUUID the player's uuid
+ * @return {@code true} if this player is currently connected to this vault.
+ *
+ * @see #getConnectedPlayers()
+ */
+ boolean hasConnectedPlayer(UUID playerUUID);
+
+ /**
+ * Gets the item currently being displayed inside this vault. Displayed items will automatically cycle between random items from the {@link #getDisplayedLootTable()}
+ * or {@link #getLootTable()} loot tables while this vault is active.
+ *
+ * @return The item currently being displayed inside this vault.
+ */
+ ItemStack getDisplayedItem();
+
+ /**
+ * Sets the item to display inside this vault until the next cycle.
+ *
+ * @param displayedItem The item to display
+ */
+ void setDisplayedItem(ItemStack displayedItem);
}
diff --git a/paper-server/patches/sources/net/minecraft/world/level/block/entity/vault/VaultServerData.java.patch b/paper-server/patches/sources/net/minecraft/world/level/block/entity/vault/VaultServerData.java.patch
new file mode 100644
index 000000000000..4447be70e6f1
--- /dev/null
+++ b/paper-server/patches/sources/net/minecraft/world/level/block/entity/vault/VaultServerData.java.patch
@@ -0,0 +1,40 @@
+--- a/net/minecraft/world/level/block/entity/vault/VaultServerData.java
++++ b/net/minecraft/world/level/block/entity/vault/VaultServerData.java
+@@ -66,7 +_,12 @@
+
+ @VisibleForTesting
+ public void addToRewardedPlayers(Player player) {
+- this.rewardedPlayers.add(player.getUUID());
++ // Paper start - Vault API
++ addToRewardedPlayers(player.getUUID());
++ }
++ public boolean addToRewardedPlayers(final java.util.UUID player) {
++ final boolean removed = this.rewardedPlayers.add(player);
++ // Paper end - Vault API
+ if (this.rewardedPlayers.size() > 128) {
+ Iterator iterator = this.rewardedPlayers.iterator();
+ if (iterator.hasNext()) {
+@@ -76,6 +_,7 @@
+ }
+
+ this.markChanged();
++ return removed; // Paper - Vault API
+ }
+
+ public long stateUpdatingResumesAt() {
+@@ -131,4 +_,15 @@
+ public float ejectionProgress() {
+ return this.totalEjectionsNeeded == 1 ? 1.0F : 1.0F - Mth.inverseLerp((float)this.getItemsToEject().size(), 1.0F, (float)this.totalEjectionsNeeded);
+ }
++
++ // Paper start - Vault API
++ public boolean removeFromRewardedPlayers(final UUID uuid) {
++ if (this.rewardedPlayers.remove(uuid)) {
++ this.markChanged();
++ return true;
++ }
++
++ return false;
++ }
++ // Paper end - Vault API
+ }
diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/block/CraftVault.java b/paper-server/src/main/java/org/bukkit/craftbukkit/block/CraftVault.java
index bfee498287c8..a8e455ac982b 100644
--- a/paper-server/src/main/java/org/bukkit/craftbukkit/block/CraftVault.java
+++ b/paper-server/src/main/java/org/bukkit/craftbukkit/block/CraftVault.java
@@ -1,17 +1,33 @@
package org.bukkit.craftbukkit.block;
+import com.google.common.base.Preconditions;
+import com.google.common.collect.ImmutableSet;
+import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.block.entity.vault.VaultBlockEntity;
+import net.minecraft.world.level.block.entity.vault.VaultConfig;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Vault;
+import org.bukkit.craftbukkit.CraftLootTable;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.loot.LootTable;
+import org.jetbrains.annotations.Unmodifiable;
+import org.jspecify.annotations.NullMarked;
+import org.jspecify.annotations.Nullable;
+import java.util.Collection;
+import java.util.Optional;
+import java.util.Set;
+import java.util.UUID;
+@NullMarked
public class CraftVault extends CraftBlockEntityState implements Vault {
public CraftVault(World world, VaultBlockEntity tileEntity) {
super(world, tileEntity);
}
- protected CraftVault(CraftVault state, Location location) {
+ protected CraftVault(CraftVault state, @Nullable Location location) {
super(state, location);
}
@@ -24,4 +40,124 @@ public CraftVault copy() {
public CraftVault copy(Location location) {
return new CraftVault(this, location);
}
+
+ @Override
+ public double getActivationRange() {
+ return this.getSnapshot().getConfig().activationRange();
+ }
+
+ @Override
+ public void setActivationRange(final double activationRange) {
+ Preconditions.checkArgument(Double.isFinite(activationRange), "activation range must not be NaN or infinite");
+ Preconditions.checkArgument(activationRange <= this.getDeactivationRange(), "New activation range (%s) must be less or equal to deactivation range (%s)", activationRange, this.getDeactivationRange());
+
+ final VaultConfig config = this.getSnapshot().getConfig();
+ this.getSnapshot().setConfig(new VaultConfig(config.lootTable(), activationRange, config.deactivationRange(), config.keyItem(), config.overrideLootTableToDisplay()));
+ }
+
+ @Override
+ public double getDeactivationRange() {
+ return this.getSnapshot().getConfig().deactivationRange();
+ }
+
+ @Override
+ public void setDeactivationRange(final double deactivationRange) {
+ Preconditions.checkArgument(Double.isFinite(deactivationRange), "deactivation range must not be NaN or infinite");
+ Preconditions.checkArgument(deactivationRange >= this.getActivationRange(), "New deactivation range (%s) must be more or equal to activation range (%s)", deactivationRange, this.getActivationRange());
+
+ final VaultConfig config = this.getSnapshot().getConfig();
+ this.getSnapshot().setConfig(new VaultConfig(config.lootTable(), config.activationRange(), deactivationRange, config.keyItem(), config.overrideLootTableToDisplay()));
+ }
+
+ @Override
+ public ItemStack getKeyItem() {
+ return this.getSnapshot().getConfig().keyItem().asBukkitCopy();
+ }
+
+ @Override
+ public void setKeyItem(final ItemStack key) {
+ Preconditions.checkArgument(key != null, "key must not be null");
+
+ final VaultConfig config = this.getSnapshot().getConfig();
+ this.getSnapshot().setConfig(new VaultConfig(config.lootTable(), config.activationRange(), config.deactivationRange(), CraftItemStack.asNMSCopy(key), config.overrideLootTableToDisplay()));
+ }
+
+ @Override
+ public LootTable getLootTable() {
+ return CraftLootTable.minecraftToBukkit(this.getSnapshot().getConfig().lootTable());
+ }
+
+ @Override
+ public void setLootTable(final LootTable lootTable) {
+ final ResourceKey lootTableKey = CraftLootTable.bukkitToMinecraft(lootTable);
+ Preconditions.checkArgument(lootTableKey != null, "lootTable must not be null");
+
+ final VaultConfig config = this.getSnapshot().getConfig();
+ this.getSnapshot().setConfig(new VaultConfig(lootTableKey, config.activationRange(), config.deactivationRange(), config.keyItem(), config.overrideLootTableToDisplay()));
+ }
+
+ @Override
+ public @Nullable LootTable getDisplayedLootTable() {
+ return this.getSnapshot().getConfig().overrideLootTableToDisplay().map(CraftLootTable::minecraftToBukkit).orElse(null);
+ }
+
+ @Override
+ public void setDisplayedLootTable(final @Nullable LootTable lootTable) {
+ final VaultConfig config = this.getSnapshot().getConfig();
+
+ this.getSnapshot().setConfig(new VaultConfig(config.lootTable(), config.activationRange(), config.deactivationRange(), config.keyItem(), Optional.ofNullable(CraftLootTable.bukkitToMinecraft(lootTable))));
+ }
+
+ @Override
+ public long getNextStateUpdateTime() {
+ return this.getSnapshot().serverData.stateUpdatingResumesAt();
+ }
+
+ @Override
+ public void setNextStateUpdateTime(final long nextStateUpdateTime) {
+ this.getSnapshot().serverData.pauseStateUpdatingUntil(nextStateUpdateTime);
+ }
+
+ @Override
+ public @Unmodifiable Collection getRewardedPlayers() {
+ return ImmutableSet.copyOf(this.getSnapshot().serverData.getRewardedPlayers());
+ }
+
+ @Override
+ public boolean addRewardedPlayer(final UUID playerUUID) {
+ Preconditions.checkArgument(playerUUID != null, "playerUUID must not be null");
+ return this.getSnapshot().serverData.addToRewardedPlayers(playerUUID);
+ }
+
+ @Override
+ public boolean removeRewardedPlayer(final UUID playerUUID) {
+ Preconditions.checkArgument(playerUUID != null, "playerUUID must not be null");
+ return this.getSnapshot().serverData.removeFromRewardedPlayers(playerUUID);
+ }
+
+ @Override
+ public boolean hasRewardedPlayer(final UUID playerUUID) {
+ return this.getSnapshot().serverData.getRewardedPlayers().contains(playerUUID);
+ }
+
+ @Override
+ public @Unmodifiable Set getConnectedPlayers() {
+ return ImmutableSet.copyOf(this.getSnapshot().getSharedData().getConnectedPlayers());
+ }
+
+ @Override
+ public boolean hasConnectedPlayer(final UUID playerUUID) {
+ return this.getSnapshot().getSharedData().getConnectedPlayers().contains(playerUUID);
+ }
+
+ @Override
+ public ItemStack getDisplayedItem() {
+ return CraftItemStack.asBukkitCopy(this.getSnapshot().getSharedData().getDisplayItem());
+ }
+
+ @Override
+ public void setDisplayedItem(final ItemStack displayedItem) {
+ Preconditions.checkArgument(displayedItem != null, "displayedItem must not be null");
+ this.getSnapshot().getSharedData().setDisplayItem(CraftItemStack.asNMSCopy(displayedItem));
+ }
}