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When creating a flipnote, you are unable to draw, making it impossible to make a flipnote.
When viewing flipnotes, the first flipnote you view works perfectly. However, choosing a different flipnote causes the first flipnote you chose to play again, at the new flipnote's speed and with its color palette. It also causes the console to state "[Warning] SSL service initialized twice" everytime you select a flipnote.
Screenshots
Additional information
Console states the following upon startup:
[Warning] Reading from update RomFS but updates are currently not supported! Reading from regular RomFS instead
[Warning] Unimplemented AM::GetDLCTitleInfo. Will need to be implemented to support updates
Game Name (and version if necessary)
Flipnote Studio 3D (USA)
Hardware Specs (If necessary)
No response
Operating System
Windows 11 22H2
Game State
Menus seem completely functional.
When creating a flipnote, you are unable to draw, making it impossible to make a flipnote.
When viewing flipnotes, the first flipnote you view works perfectly. However, choosing a different flipnote causes the first flipnote you chose to play again, at the new flipnote's speed and with its color palette. It also causes the console to state "[Warning] SSL service initialized twice" everytime you select a flipnote.
Screenshots
Additional information
Console states the following upon startup:
[Warning] Reading from update RomFS but updates are currently not supported! Reading from regular RomFS instead
[Warning] Unimplemented AM::GetDLCTitleInfo. Will need to be implemented to support updates
[Warning] GSP::GPU::SaveVramSysArea (stubbed)
[Warning] GSP::GPU::ImportDisplayCaptureInfo (stubbed)
[Warning] APT::IsRegistered (appID = 406)
[Warning] Stubbed svcUnmapMemoryBlock!
[Warning] GSP::GPU::RestoreVramSysArea (stubbed)
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