From b571ba33bc697ecda63def3d8528234270bdccc6 Mon Sep 17 00:00:00 2001 From: Michael Schnabel Date: Wed, 21 Jul 2021 22:19:59 +0200 Subject: [PATCH] cleanup version history --- version_history.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/version_history.txt b/version_history.txt index f180cf12..5a4e65fb 100644 --- a/version_history.txt +++ b/version_history.txt @@ -4,6 +4,7 @@ v0.6.6 - inform user on animation import that armature might have been hidden due to visibility channels - do not crash on animation import if channels reference non existing bones but inform user instead - inform user on export if a mesh has no vertices and skip it +- Bugfix: read scale as float instead of short in 'AdaptiveDeltaAnimationChannel' - Bugfix: do not crash if mesh has more shader structs than vertex materials - Bugfix: read scale as float instead of short in 'AdaptiveDeltaAnimationChannel'