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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by D3dmain.rc
//
#define IDS_DPLAY_ERROR_CP 20
#define IDS_DPLAY_ERROR_JS 21
#define IDS_DPLAY_ERROR_CS 22
#define IDS_WIZARD_FONTNAME 29
#define IDS_WIZARD_TITLE_SP 30
#define IDS_WIZARD_TITLE_GS 31
#define IDS_WIZARD_TITLE_JS 32
#define IDS_WIZARD_TITLE_HS 33
#define IDS_WIZARD_TITLE 34
#define IDS_WIZARD_ERROR_GSG 39
#define IDS_DPLAY_ERROR_IDC 41
#define IDS_DPLAY_ERROR_SL 44
#define IDS_DPLAY_ERROR_GPLD 45
#define IDS_DPLAY_ERROR_SPLD 46
#define IDS_DPLAY_ERROR_GPRD 47
#define IDS_DPLAY_ERROR_SPRD 48
#define IDS_DPLAY_ERROR_GSD 49
#define IDS_DPLAY_ERROR_EP 50
#define IDS_DPLAY_ERROR_ES 51
#define IDS_DPLAY_ERROR_C 52
#define IDS_DPLAY_ERROR_R 53
#define IDS_DPLAY_ERROR_DP 54
#define IDS_DPLOBBY_ERROR_R 55
#define IDS_DPLOBBY_ERROR_GC 56
#define IDS_DPLOBBY_ERROR_GCS 56
#define IDS_DPLOBBY_ERROR_SCS 57
#define IDS_DPLOBBY_ERROR_C 58
#define IDS_DPLOBBY_ERROR_CONNECT 59
#define IDB_OPEN_SESSION 101
#define IDB_CLOSED_SESSION 102
#define IDB_PLAYER 103
#define IDD_DIALOG1 104
#define IDD_NEW_GAMESETUP 108
#define IDD_NEW_CONNECT_STATUS 114
#define IDD_NEW_CHOOSEPROVIDER 129
#define IDD_NEW_JOINSESSION 130
#define IDD_NEW_HOSTSESSION 131
#define IDC_HOST_PLAYERNAME 1001
#define IDC_BUTTON1 1003
#define IDC_SP_TITLE 1003
#define IDC_GAMESETUP_TITLE 1004
#define IDC_HOST_TITLE 1005
#define IDC_HOST_SESSION_TITLE 1006
#define IDC_HOST_PLAYER_TITLE 1007
#define IDC_JOIN_SESSION_TITLE 1008
#define IDC_JOIN_PLAYER_TITLE 1009
#define IDC_CONDEMNED_STATUSTEXT 1010
#define IDC_DUEL_STATUSTEXT 1010
#define IDC_SERVICEPROVIDERS 1021
#define IDC_JOIN_SESSION 1024
#define IDC_HOST_SESSIONNAME 1025
#define IDC_JOIN_PLAYERNAME 1026
#define IDC_HOSTSESSION 1027
#define IDC_JOINSESSION 1028
#define MENU_PLIGHTDETAIL1 40006
#define MENU_PLIGHTDETAIL2 40007
#define MENU_SLIGHTDETAIL1 40008
#define MENU_SLIGHTDETAIL2 40009
#define MENU_PKSLIGHTDETAIL1 40010
#define MENU_PKLIGHTDETAIL1 40010
#define MENU_PKLIGHTDETAIL2 40011
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 107
#define _APS_NEXT_COMMAND_VALUE 40012
#define _APS_NEXT_CONTROL_VALUE 1004
#define _APS_NEXT_SYMED_VALUE 106
#endif
#endif