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Local.c
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// Mydplay.c
char * IS_JOINING_THE_GAME = "is joining the game";
char * THE_SESSION_HAS_BEEN_LOST_PLEASE_QUIT = "The Session has been lost please quit";
char * YOU_HAVE_BECOME_THE_HOST = "You Have Become The Host";
char * HAS_LEFT_THE_GAME = "has left the game";
char * YOUVE_BEEN_SCATTERED = "You've been scattered";
char * FROM_YOUR_OWN_TEAM = "from your own team";
char * YOU = "you";
char * GOT_CAUGHT_WITH_A_BOMB = "Got caught With a Bomb";
char * WITH_THE_BOUNTY = "with the bounty";
char * NO_POINTS_FOR_KILLING = "no points for killing";
char * WITHOUT_THE_BOUNTY = "without the bounty";
char * HIMSELF = "himself";
char * ON_HIS_OWN_TEAM = "on his own team";
char * PACKETS_PER_SECOND_SET = "Packets per second set";
char * THE = "the";
char * TEAM_HAVE_SCORED = "team have scored";
char * TEAM_ARE_RETURNING_THEIR_FLAG = "team are returning their flag";
char * TEAM_FLAG_HAS_BEEN_RETURNED = "team flag has been returned";
char * TEAM_FLAG_HAS_DRIFTED_INTO_THEIR_GOAL = "team flag has drifted into their goal";
char * TEAM_FLAG_HAS_ESCAPED_FROM_THEIR_GOAL = "team flag has escaped from their goal";
char * HAS_GOT_THE_BOUNTY = "has got the bounty";
char * YOU_HAVE_GOT_A_NEW_BOMB = "You Have Got a New Bomb";
char * ON_YOUR_OWN_TEAM = "On Your Own Team";
// Multiplayer.c
char * YOU_NEED_TO_INSATLL_THE_DIRECT_PLAY_50A_UPDATE = "You need to install the Direct Play 5.0a update\n";
char * CONNECTION_INITIALIZATION_ERROR = "Connection Initialization Error...";
char * COULDNT_GET_SERVICE_PROVIDER_CAPS = "Couldnt Get Service Provider Caps";
char * COULDNT_OPEN_SESSION = "Couldnt Open Session";
char * COULDNT_CREATE_PLAYER = "Couldnt Create Player";
char * NO_MULTIPLAYER_LEVELS = "No multiplayer levels";