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UpdatePlayerTagsRequestBody.md

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UpdatePlayerTagsRequestBody

Properties

Name Type Description Notes
Tags Pointer to map[string]interface{} Custom tags for the device record. Only support string key value pairs. Does not support arrays or other nested objects. Example `{"foo":"bar","this":"that"}`. Limitations: - 100 tags per call - Android SDK users: tags cannot be removed or changed via API if set through SDK sendTag methods. Recommended to only tag devices with 1 kilobyte of ata Please consider using your own Database to save more than 1 kilobyte of data. See: Internal Database & CRM [optional]

Methods

NewUpdatePlayerTagsRequestBody

func NewUpdatePlayerTagsRequestBody() *UpdatePlayerTagsRequestBody

NewUpdatePlayerTagsRequestBody instantiates a new UpdatePlayerTagsRequestBody object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUpdatePlayerTagsRequestBodyWithDefaults

func NewUpdatePlayerTagsRequestBodyWithDefaults() *UpdatePlayerTagsRequestBody

NewUpdatePlayerTagsRequestBodyWithDefaults instantiates a new UpdatePlayerTagsRequestBody object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetTags

func (o *UpdatePlayerTagsRequestBody) GetTags() map[string]interface{}

GetTags returns the Tags field if non-nil, zero value otherwise.

GetTagsOk

func (o *UpdatePlayerTagsRequestBody) GetTagsOk() (*map[string]interface{}, bool)

GetTagsOk returns a tuple with the Tags field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTags

func (o *UpdatePlayerTagsRequestBody) SetTags(v map[string]interface{})

SetTags sets Tags field to given value.

HasTags

func (o *UpdatePlayerTagsRequestBody) HasTags() bool

HasTags returns a boolean if a field has been set.

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