Releases: OneSignal/OneSignal-iOS-SDK
Releases · OneSignal/OneSignal-iOS-SDK
Release 3.5.0
New method for handling notification content from the Notification Service Extension
- OneSignal now calls the contentHandler block automatically when it is passed into
didReceiveNotificationExtensionRequest
. The version of this function that doesn't include the contentHandler parameter has been deprecated. See the change documentation here #934
Fixing Badge Counts not always clearing on App Reinstall
- On new iOS versions the App Badge Count would not always be cleared when the app was uninstalled and reinstalled. #939
Fixing Unit tests failing for hostless unit test target
- OneSignal will no longer cause unit tests to fail for hostless unit test targets. #936
Release 3.4.4
Fixing Impressions being sent after an IAM has been stopped
- In app messages could false receive impressions after an IAM has been stopped even though it wouldn't display to the user. #931
Fixing IAMs potentially not updating due to caching IAM content requests
- OneSignal will no longer cache IAM content requests so changes will reflect immediately. #930 #929
- Also fixes un-cached tags not always substituting when using Liquid Templating in IAMs.
Fixing a race condition for notification delegates in the Unity SDK
- This fixes an issue where OneSignal's notification open event would not fire if a UNUserNotificationCenterDelegate was assigned before the OneSignal was loaded into memory. #926
Release 2.16.5
Fixed pre-existing notification delegate handling
- Fixes compatibility with Unity Notification Package and possibly other notification libraries.
- PR #924
Release 3.4.3
Fixing crash when trying to send null tag value from Flutter SDK
- Fixed saving tags to NSUserDefaults if a tag value contained NSNull instead of nil. #921
Release 3.4.2
Always send externalUserId even if it is a duplicate
- In order to make externalUserId more reliable it will always be sent even if the cached external user id matches what is being sent. #917
Release 3.4.1
Always create new Player ID on reinstall
- When an app is uninstalled and reinstalled a new Player ID will always be generated. #914
Fixing tags not being updated when backgrounding quickly
- Tags will still be updated on the backend when the app is backgrounded within 5 seconds of the send tags call. #913
Removing innocuous warning log
- A warning will no longer display about the completion handler when receiving a notification in the foreground. #912
Release 3.4.0
Release 3.3.0
Added In App Messaging Tag Substitution using Liquid Templating
Removing alert prompt for launch URLs
- Users will no longer receive an alert asking to open a launch URL when a notification with a launch URL is opened. #901
Set external user id fixes
- Fixing external user id not being set on an email record if the same id was set for the push record. Also resolves external ids not being set if the id was cached but the user was deleted from the dashboard. #903
Adding the ability to disable 'OneSignal load'
- This disables OneSignal SDK Swizzling to prevent issues when running unit tests. Do not use this option for your main target or OneSignal will not function. #898
2.16.4 Release
Fixing NSUserDefaults crash when trying to clear 6 month old In App Messages
- Fixing crash when trying to save the list of redisplay IAMs to
NSUserDefaults
as a dictionary instead of asCodeableData
#896
3.2.3 Release
Fixing NSUserDefaults crash when trying to clear 6 month old In App Messages
- Fixing crash when trying to save the list of redisplay IAMs to
NSUserDefaults
as a dictionary instead of asCodeableData
#894