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Suggestion: Allow players to tie entities to another entity together using leads #5

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vico93 opened this issue Jul 21, 2023 · 5 comments
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enhancement New feature or request

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@vico93
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vico93 commented Jul 21, 2023

First of all, sorry if this feature is already on MoreLeads. Akashii on Fabric server on Discord recommended me your mod after i was looking around for a mod that could allow players to tie entities together (like the old Entity Spring mod), so i didnt get time to test all features of your mod.

I was looking for a solution specifically to tie boats together (minecarts aren't a priority to me since i already use the amazing Linkart by @melontini) to do large movimentation of inventories (since boats can have chests on it) by water. If this mod allows for the players to tie supported entities to another entity (instead of a fence) it would greatly enhance the logistics on my gameplays 😬, also being able to retie the llamas to wandering trader (that always breaks off spontaneously) would be a nice addition to have.

@cnlimiter cnlimiter added the enhancement New feature or request label Feb 17, 2024
@cnlimiter cnlimiter self-assigned this Feb 17, 2024
@cnlimiter cnlimiter changed the title Suggestion: Allow players to tie entities together using leads Suggestion: Allow players to tie entities to another entity together using leads Mar 30, 2024
@cnlimiter
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First of all, sorry if this feature is already on MoreLeads. Akashii on Fabric server on Discord recommended me your mod after i was looking around for a mod that could allow players to tie entities together (like the old Entity Spring mod), so i didnt get time to test all features of your mod.

I was looking for a solution specifically to tie boats together (minecarts aren't a priority to me since i already use the amazing Linkart by @melontini) to do large movimentation of inventories (since boats can have chests on it) by water. If this mod allows for the players to tie supported entities to another entity (instead of a fence) it would greatly enhance the logistics on my gameplays 😬, also being able to retie the llamas to wandering trader (that always breaks off spontaneously) would be a nice addition to have.

use this

@cnlimiter
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I'm not sure why I was mentioned in this thread, but anyway. I noticed that the mod is based on my fork of Linkart.

Specifically:

When forking off an MIT project, you must include the license and copyright notice in parts of the work you redistribute.

I'm sorry, I borrow some of your inspiration, I will delete it immediately, but please note that it is not a fork, the core code is different from yours, and this mod is leading a ship.

@cnlimiter
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When forking off an MIT project, you must include the license and copyright notice in parts of the work you redistribute.

In fact, the latest commit does not mention your code anywhere, and the license has been updated to GPLV3. As long as you look at the code carefully, you will find that our core methods are different.

@melontini
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Alright, thank you. Although you didn't have to remove anything as changing the license to MIT would've been enough.

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