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There is an issue with the Unreal Engine version when a custom version is present. The problem is in the following line in Main.cs: args += " -game=ue" + selectedGame.UEVersion;
For example, if the version is PUBG (PlayerUnknown's Battlegrounds), the option should be -game=pubg. Removing the "ue" resolves the issue.
I apologize if my explanation is unclear, as English is not my first language.
The text was updated successfully, but these errors were encountered:
There is an issue with the Unreal Engine version when a custom version is present. The problem is in the following line in Main.cs:
args += " -game=ue" + selectedGame.UEVersion;
For example, if the version is PUBG (PlayerUnknown's Battlegrounds), the option should be -game=pubg. Removing the "ue" resolves the issue.
I apologize if my explanation is unclear, as English is not my first language.
The text was updated successfully, but these errors were encountered: