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So far the only solution I found is to literally try every language and see which one return a value. Not sure that's what we want, as it'll likely increase startup times by a lot. Maybe there's a cool source generator somewhat that just gives us a list of available languages at compile time....
Improvement
Currently
The available locales in the app are hard coded.
We want
A dynamic list of locales based on available resource files
Supporting Information
NexusMods.App/src/NexusMods.App.UI/Settings/LanguageSettings.cs
Lines 18 to 25 in a80cfb0
Design
(Any designs to required for this feature)
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