Questions on FastNumericArrayConverter #1336
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there is a certain range in which a data the assumption here is that add/sub is faster than the real conversion. |
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you can choose a random int value, e.g. 1. to go through these instructions to see how the hex change. |
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this tool might be helpful for you to understand https://gregstoll.com/~gregstoll/floattohex/ |
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It converts 4 uint8 to 4 half precision. I have no idea why it adds 0x66006600 here. Anyone could help with it please? Thanks
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