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makeDMG.sh
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#!/bin/bash
#
# parse args
#
DMG_METHOD="NEW"
release=${1:-"NO_RELEASE"}
#
# Paramaters
#
APP_NAME="R2D"
APP_FILE=$APP_NAME".app"
DMG_FILENAME=$APP_NAME"_Mac_Download.dmg"
pathApp=`pwd`/build/$APP_FILE
pathToBackendApps="/Users/fmckenna/NHERI/SimCenterBackendApplications"
pathToOpenSees="/Users/fmckenna/bin/OpenSees3.6.0"
pathToDakota="/Users/fmckenna/dakota/dakota-6.16.0"
QTDIR="/Users/fmckenna/Qt/5.15.2/clang_64/"
#
# create build dir if does not exist, remove any old app or dmg, cd to build, conan install and then qmake
#
mkdir -p build
rm -fr ./build/$APP_FILE ./build/$DMG_FILENAME
cd build
conan install .. --build missing
# qmake
if [ -n "$release" ] && [ "$release" = "release" ]; then
echo "******** RELEASE BUILD *************"
qmake QMAKE_CXXFLAGS+="-D_SC_RELEASE" ../$APP_NAME.pro
else
echo "********* NON RELEASE BUILD ********"
qmake ../$APP_NAME.pro
fi
#
# make the app
#
touch ../main.cpp
make -j 4
#
# Check to see if the app built
#
if ! [ -x "$(command -v open ./$APP_FILE)" ]; then
echo "$APP_FILE did not build. Exiting."
exit
fi
#
# macdeployqt it
#
macdeployqt $APP_FILE
#
# copy needed file from SimCenterBackendApplications
#
mkdir $pathApp/Contents/MacOS/Examples
mkdir $pathApp/Contents/MacOS/Databases
cp -fR $pathToBackendApps/applications $pathApp/Contents/MacOS
cp -fR $pathToBackendApps/applications/performRegionalEventSimulation/regionalWindField/database/historical_storm/* $pathApp/Contents/MacOS/Databases
mkdir $pathApp/Contents/MacOS/applications/opensees
mkdir $pathApp/Contents/MacOS/applications/dakota
mkdir $pathApp/Contents/MacOS/Examples
mkdir $pathApp/Contents/MacOS/Databases
cp ../../R2DExamples/Examples.json $pathApp/Contents/MacOS/Examples
cp -fr $pathToOpenSees/* $pathApp/Contents/MacOS/applications/opensees
cp -fr $pathToDakota/* $pathApp/Contents/MacOS/applications/dakota
cp -fr $pathApp/../../Databases/* $pathApp/Contents/MacOS/Databases
mkdir $pathApp/Contents/MacOS/share
mkdir $pathApp/Contents/MacOS/lib
mkdir $pathApp/Contents/MacOS/lib/qgis
cp -fR $pathApp/../../../qgisplugin/mac/Install/lib/* $pathApp/Contents/Frameworks
cp -fR $pathApp/../../../qgisplugin/mac/qgis-deps-0.9/stage/lib/* $pathApp/Contents/Frameworks
cp -fR $pathApp/../../../qgisplugin/mac/Install/share/* $pathApp/Contents/MacOS/share
cp -fR $pathApp/../../../qgisplugin/mac/Install/qgis/* $pathApp/Contents/MacOS/lib/qgis
install_name_tool -change @loader_path/libz.1.2.11.dylib @rpath/libz.1.2.11.dylib ./R2D.app/Contents/MacOS/R2D
# remove unwanted stuff
declare -a notWantedApp=("createSAM/openSeesInput"
"createSAM/AutoSDA"
"createEVENT/ASCE7_WindSpeed"
"createEVENT/CFDEvent"
"createEVENT/HighRiseTPU"
"createEVENT/LowRiseTPU"
"createEVENT/NonisolatedLowRiseTPU"
"createEVENT/stochasticWind"
"createEVENT/stochasticGroundMotion"
"createEVENT/windTunnelExperiment"
"createEDP/standardWindEDP"
"createEDP/userEDP"
"createEDP/userEDP"
"createEDP/userEDP_R"
"createEDP/standardEarthquakeEDP_R"
)
for app in "${notWantedApp[@]}"
do
echo "removing $app"
rm -fr $pathApp/Contents/MacOS/applications/$app
done
find ./$APP_FILE -name __pycache__ -exec rm -rf {} +;
if [ "$release" = "quick" ]; then
exit 0
fi
#
# now before we codesign and verify, check userID file exists
#
exit
userID="../userID.sh"
if [ ! -f "$userID" ]; then
echo "no userID to codesign so might as well stop here"
exit
fi
source $userID
echo $appleID
#
# create dmg
#
if [ "${DMG_METHOD}" = "NEW" ]; then
#
# mv app into empty folder for create-dmg to work
# brew install create-dmg
#
echo "codesign --deep --force --verbose --options=runtime --sign "$appleCredential" $APP_FILE"
codesign --deep --force --verbose --options=runtime --sign "$appleCredential" $APP_FILE
mkdir app
mv $APP_FILE app
# swoop
#create-dmg \
# --volname "${APP_NAME}" \
# --background "../background/background1.png" \
# --window-pos 200 120 \
# --window-size 550 400 \
# --icon-size 150 \
# --icon "${APP_NAME}.app" 150 190 \
# --hide-extension "${APP_NAME}.app" \
# --app-drop-link 400 185 \
# "${DMG_FILENAME}" \
# "app"
# vertical
#create-dmg \
# --volname "${APP_NAME}" \
# --background "../background/background2.png" \
# --window-pos 200 120 \
# --window-size 475 550 \
# --icon-size 150 \
# --icon "${APP_NAME}.app" 235 125 \
# --hide-extension "${APP_NAME}.app" \
# --app-drop-link 235 400 \
# "${DMG_FILENAME}" \
# "app"
#horizontal
../macInstall/create-dmg \
--volname "${APP_NAME}" \
--background "../macInstall/background3.png" \
--window-pos 200 120 \
--window-size 600 350 \
--no-internet-enable \
--icon-size 125 \
--icon "${APP_NAME}.app" 125 130 \
--hide-extension "${APP_NAME}.app" \
--app-drop-link 450 130 \
--codesign $appleCredential \
"${DMG_FILENAME}" \
"app"
# --notarize $appleID $appleAppPassword \
mv ./app/$APP_FILE ./
rm -fr app
else
echo "codesign --deep --force --verbose --options=runtime --sign "$appleCredential" $APP_FILE"
codesign --deep --force --verbose --options=runtime --sign "$appleCredential" $APP_FILE
echo "hdiutil create $DMG_FILENAME -fs HFS+ -srcfolder ./$APP_FILE -format UDZO -volname $APP_NAME"
hdiutil create $DMG_FILENAME -fs HFS+ -srcfolder ./$APP_FILE -format UDZO -volname $APP_NAME
echo "Issue: codesign --force --sign "$appleCredential" $DMG_FILENAME"
codesign --force --sign "$appleCredential" $DMG_FILENAME
fi
#
# submit to apple store
#
if [ -n "$release" ] && [ "$release" = "release" ]; then
echo "xcrun notarytool submit ./$DMG_FILENAME --apple-id $appleID --password $appleAppPassword --team-id $appleCredential"
xcrun notarytool submit ./$DMG_FILENAME --apple-id $appleID --password $appleAppPassword --team-id $appleCredential
echo ""
echo "xcrun notarytool log ID --apple-id $appleID --team-id $appleCredential --password $appleAppPassword"
echo "Finally staple the dmg"
echo "xcrun stapler staple \"$APP_NAME\" $DMG_FILENAME"
fi