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3D Slicer on ARM64 (with GPU support!)

Key Investigators

  • Adam Rankin (Robarts Research Institute)

Project Description

Compile and run Slicer on a NanoPC-T4 SBC with OpenGL ES support compiled and working.

Objective

  1. Compile 3D Slicer
  2. Run with correct OpenGL ES settings

Approach and Plan

  1. Compile with OpenGL emulation, fix errors as they appear
  2. Run with OpenGL emulation, see if it works (poor performance expected)
  3. Compile with Open GLES, fix errors/add features as needed

Progress and Next Steps

  • CTKAPPLAUNCHER binary format issue resolved, new repo for aarch64 releases here
  • Thead from workaround attempt is described here for OpenGLES first try

Illustrations

NanoPC-T4 board

Background and References