diff --git a/src/DB/Effects/EffectTable.js b/src/DB/Effects/EffectTable.js index b865e71b..ca5ba210 100644 --- a/src/DB/Effects/EffectTable.js +++ b/src/DB/Effects/EffectTable.js @@ -11617,6 +11617,60 @@ define(function( require ) file: '\xbf\xdc\xba\xce\xbc\xd2\xc7\xb0\x5c\xc6\xae\xb7\xa605', attachedEntity: true }], + + 'ef_trap_3_thorn': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xb0\xa1\xbd\xc301', + attachedEntity: true + }], + + 'ef_trap_3_cobalt': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xba\xaf\xbc\xf601', + attachedEntity: true + }], + + 'ef_trap_3_maze': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xba\xaf\xc1\xf601', + attachedEntity: true + }], + + 'ef_trap_3_verdure': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xba\xaf\xc7\xb301', + attachedEntity: true + }], + + 'ef_trap_3_magenta': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xba\xaf\xc8\xad01', + attachedEntity: true + }], + + 'ef_trap_3_ice': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xbc\xf601', + attachedEntity: true + }], + + 'ef_trap_3_cluster': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xc1\xf601', + attachedEntity: true + }], + + 'ef_trap_3_shock': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xc7\xb301', + attachedEntity: true + }], + + 'ef_trap_3_fire': [{ + type: 'RSM', + file: 'event/3\xc2\xf7\xc6\xae\xb7\xa6_\xc8\xad01', + attachedEntity: true + }], 'ef_': [{ wav: 'effect/', diff --git a/src/DB/Skills/SkillUnit.js b/src/DB/Skills/SkillUnit.js index 38fec010..b9a1d2ac 100644 --- a/src/DB/Skills/SkillUnit.js +++ b/src/DB/Skills/SkillUnit.js @@ -83,14 +83,14 @@ define(['./SkillUnitConst', 'DB/Effects/EffectConst'], function( SU, EC ) SkillUnit[SU.UNT_MAELSTROM] = EC.EF_BOTTOM_MAELSTROM; SkillUnit[SU.UNT_BLOODYLUST] = EC.EF_BOTTOM_BLOODYLUST; SkillUnit[SU.UNT_FEINTBOMB] = EC.EF_NONE; // Todo - SkillUnit[SU.UNT_MAGENTATRAP] = EC.EF_MAGENTA_TRAP; - SkillUnit[SU.UNT_COBALTTRAP] = EC.EF_COBALT_TRAP; - SkillUnit[SU.UNT_MAIZETRAP] = EC.EF_MAIZE_TRAP; - SkillUnit[SU.UNT_VERDURETRAP] = EC.EF_VERDURE_TRAP; - SkillUnit[SU.UNT_FIRINGTRAP] = EC.EF_NONE; // Todo - SkillUnit[SU.UNT_ICEBOUNDTRAP] = EC.EF_NONE; // Todo - SkillUnit[SU.UNT_ELECTRICSHOCKER] = EC.EF_NONE; // Todo - SkillUnit[SU.UNT_CLUSTERBOMB] = EC.EF_NONE; // Todo + SkillUnit[SU.UNT_MAGENTATRAP] = 'ef_trap_3_magenta'; + SkillUnit[SU.UNT_COBALTTRAP] = 'ef_trap_3_cobalt'; + SkillUnit[SU.UNT_MAIZETRAP] = 'ef_trap_3_maze'; + SkillUnit[SU.UNT_VERDURETRAP] = 'ef_trap_3_verdure'; + SkillUnit[SU.UNT_FIRINGTRAP] = 'ef_trap_3_fire'; + SkillUnit[SU.UNT_ICEBOUNDTRAP] = 'ef_trap_3_ice'; + SkillUnit[SU.UNT_ELECTRICSHOCKER] = 'ef_trap_3_shock'; + SkillUnit[SU.UNT_CLUSTERBOMB] = 'ef_trap_3_cluster'; SkillUnit[SU.UNT_REVERBERATION] = EC.EF_BOT_REVERB; SkillUnit[SU.UNT_SEVERE_RAINSTORM] = EC.EF_NONE; // Todo SkillUnit[SU.UNT_FIREWALK] = EC.EF_FIREWALL2; @@ -102,7 +102,7 @@ define(['./SkillUnitConst', 'DB/Effects/EffectConst'], function( SU, EC ) SkillUnit[SU.UNT_NEUTRALBARRIER] = EC.EF_NONE; // Todo SkillUnit[SU.UNT_STEALTHFIELD] = EC.EF_NONE; // Todo SkillUnit[SU.UNT_WARMER] = EC.EF_NONE; // Todo - SkillUnit[SU.UNT_THORNS_TRAP] = EC.EF_NONE; // Todo + SkillUnit[SU.UNT_THORNS_TRAP] = 'ef_trap_3_thorn'; SkillUnit[SU.UNT_WALLOFTHORN] = EC.EF_WALLOFTHORN; SkillUnit[SU.UNT_DEMONIC_FIRE] = EC.EF_NONE; // Todo SkillUnit[SU.UNT_FIRE_EXPANSION_SMOKE_POWDER] = EC.EF_NONE; // Todo