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More markers #11

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13 tasks done
Timi007 opened this issue Sep 14, 2018 · 9 comments
Open
13 tasks done

More markers #11

Timi007 opened this issue Sep 14, 2018 · 9 comments
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feature request There aren't enough bugs yet, please add more
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@Timi007
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Timi007 commented Sep 14, 2018

This issue is a list of icons and modifiers which should be implemented in the upcoming versions. Here you can also request new markers.

Icons/modifiers:

  • Amphibious
  • Bridging
  • Combined Arms
  • Field Artillery Observer
  • Headquarters
  • Joint Fire Support
  • Naval (Icon & Modifier)
  • Radar (Icon & Modifier)
  • Special Forces
  • Special Operation Forces
  • Towed (Modifier)
  • MEDEVAC
  • EOD (Icon & Modifier)
@Timi007 Timi007 added the feature request There aren't enough bugs yet, please add more label Sep 14, 2018
@Timi007 Timi007 added this to the Ongoing milestone Sep 14, 2018
@Timi007 Timi007 self-assigned this Sep 14, 2018
@johnny0964
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Perhaps you could also add tactical mission task markers such as "Assault," "Attack-by-fire," "Contain," etc. I am sorry if I didn't describe them correctly, but I never served in the military and these are the common names for these markers / graphics online

@Timi007
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Timi007 commented Sep 19, 2018

I think what you mean are control measure symbols (e.g. the attack arrow).
They would be very difficult to implement because they're very customizable, they can vary in lenth, width, curvature, etc.
There are possible ways to add them (e.g. with the drawPolygon command) but with a very high cost: Performance. And for the curvature of symbols ArmA can't make Bézier curves, so more points would be needed.

@Timi007 Timi007 added the documentation Needs a wiki entry label Sep 19, 2018
@Timi007 Timi007 removed the documentation Needs a wiki entry label Oct 13, 2018
@Jetrise
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Jetrise commented Jun 18, 2020

Is it possible to have a Date Time Group modifier considered? For games that last a long time, the map can get cluttered, and by having a DTG, it can be easy to differentiate map marker intelligence. It would be neat to have the DTG as a checkbox, and it automatically inputs the current in-game DTG. Or perhaps a simpler version with just a time would be awesome. Thanks for considering.

@Timi007
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Timi007 commented Jun 19, 2020

Thank you for your proposal. We will think about it and give you our consideration.

@Timi007
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Timi007 commented Jun 21, 2020

@Jetrise We will add the time (#32) to markers. This will need only 25 Arma-markers. For the whole DTG we need 70.
Either we need a better method of representing text left of a marker or a better method to automatically generate the needed markers.
Also there's no need for the whole date because most games don't last multiple ingame days.

Currently a marker is needed for each position of a letter because Arma messes with the marker zoom and overlap if markers are moved.

@Lifetap
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Lifetap commented Jun 22, 2020

Would it be possible to add the "installation" modifier (ie the black rectangle on top of the main marker) ?

@Timi007
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Timi007 commented Jun 26, 2020

Currently I see no need for them. They represent mainly production facilities and have their own set of icons and modifiers.
If you want something like supply, maintenance or CSS symbols, they're already available.
So I will add them maybe one day but don't expect anything.

@Lifetap
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Lifetap commented Jun 26, 2020

Since Arma is very limited in terms of markers / drawing capability we use "installations" in the vanilla marker set, to represent emplacements. I was just hoping for a similar option in Metis, but no problem. I assumed the NATO foxhole/emplacement/weapon slit marker would be too difficult to add

@Timi007
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Timi007 commented Jun 26, 2020

Maybe I understand you wrong but do you mean fortified positions by emplacements?
If so, then you can easily draw them yourself.
image
Note that you rotate the symbol facing the enemy. So in this example the enemy would be north.

You can/must also combine them with a unit symbol.
image

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