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Omnimek is not showing repairs properly when using salvage (location). Issue is that when using the Salvage (location) pod space, it pulls everything off, but then is not using the same equipment to repair nor does it show that equipment still needs to be repaired. However, if you save and reload, it will THEN show that these parts need to be repaired. Advancing a day does NOT display the damage still, only a save and reload will do so.
In my example, I am sending a cpnx file, I have removed all custom units and only have the one mek that needs repairing, the Shadowcat. The shadowcat left combat the previous day, but there was no tech time, so no repairs were conducted, so day was advanced. Click Salvage Left Arm Pod Space. this should remove the salvaged gear needed. Now put a new arm on, and then do repairs. It will disappear from the repair bay. However, if you now check the Shadowcat in the hangar, it will show an actuator and the small pulse laser still in need of repair, yet it does not show this in repair bay. If you save and reload, however, it will show the damaged components to be repaired/replaced.
3. Steps to Reproduce
In my example, I am sending a cpnx file, I have removed all custom units and only have the one mek that needs repairing, the Shadowcat. The shadowcat left combat the previous day, but there was no tech time, so no repairs were conducted, so day was advanced. Click Salvage Left Arm Pod Space. this should remove the salvaged gear needed. Now put a new arm on, and then do repairs. It will disappear from the repair bay. However, if you now check the Shadowcat in the hangar, it will show an actuator and the small pulse laser still in need of repair, yet it does not show this in repair bay. If you save and reload, however, it will show the damaged components to be repaired/replaced.
Brief Description *
Omnimek is not showing repairs properly when using salvage (location). Issue is that when using the Salvage (location) pod space, it pulls everything off, but then is not using the same equipment to repair nor does it show that equipment still needs to be repaired. However, if you save and reload, it will THEN show that these parts need to be repaired. Advancing a day does NOT display the damage still, only a save and reload will do so.
In my example, I am sending a cpnx file, I have removed all custom units and only have the one mek that needs repairing, the Shadowcat. The shadowcat left combat the previous day, but there was no tech time, so no repairs were conducted, so day was advanced. Click Salvage Left Arm Pod Space. this should remove the salvaged gear needed. Now put a new arm on, and then do repairs. It will disappear from the repair bay. However, if you now check the Shadowcat in the hangar, it will show an actuator and the small pulse laser still in need of repair, yet it does not show this in repair bay. If you save and reload, however, it will show the damaged components to be repaired/replaced.
3. Steps to Reproduce
In my example, I am sending a cpnx file, I have removed all custom units and only have the one mek that needs repairing, the Shadowcat. The shadowcat left combat the previous day, but there was no tech time, so no repairs were conducted, so day was advanced. Click Salvage Left Arm Pod Space. this should remove the salvaged gear needed. Now put a new arm on, and then do repairs. It will disappear from the repair bay. However, if you now check the Shadowcat in the hangar, it will show an actuator and the small pulse laser still in need of repair, yet it does not show this in repair bay. If you save and reload, however, it will show the damaged components to be repaired/replaced.
Attach Files
4th Jaguar Dragoons30580722c.zip
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
MekHQ Suite Version *
0.50.02
Operating System *
Windows 11
Java Version *
Java Vendor: Eclipse Adoptium Java Version: 17.0.13
Final Verification
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