Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Issue] Salvage calculation rounding error? #5683

Open
4 tasks done
Tempest-56 opened this issue Jan 7, 2025 · 1 comment
Open
4 tasks done

[Issue] Salvage calculation rounding error? #5683

Tempest-56 opened this issue Jan 7, 2025 · 1 comment
Labels
Severity: Low Issues described as low severity as per the new issue form

Comments

@Tempest-56
Copy link

Brief Description *

Possibly a weird rounding error, possibly a bug. After reaching the Resolve Scenario screen, Salvage tab, taking certain pieces of salvage (in this case, anything under about 200k in value) lowers the percentage from 43% to 42%.
Untitled
Untitled2

3. Steps to Reproduce

No response

Attach Files

autosave.sav.gz

Severity *

Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.

MekHQ Suite Version *

v0.50.02

Operating System *

Windows 10

Java Version *

17

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have included all necessary information and files to help reproduce this issue
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@Tempest-56
Copy link
Author

Autosave-1-Celestial Cavalry-30231006.cpnx.gz
Realized I should probably include the MekHQ save, not the MegaMek save.

@HammerGS HammerGS added the Severity: Low Issues described as low severity as per the new issue form label Jan 13, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Severity: Low Issues described as low severity as per the new issue form
Projects
None yet
Development

No branches or pull requests

2 participants