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[RFE] Options related to CamOps contracts PR #4644 #4878

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5 tasks done
Gribbly1 opened this issue Sep 25, 2024 · 4 comments
Open
5 tasks done

[RFE] Options related to CamOps contracts PR #4644 #4878

Gribbly1 opened this issue Sep 25, 2024 · 4 comments
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Campaign Options Relates to, or includes, campaign option changes (RFE) Enhancement Requests for Enhancement, new features or implementations

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@Gribbly1
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Prerequisites and Pre-Issue Checklist

  • I'm reporting the RFE to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • Does this conform with our Content Policy linked above?

  • I've searched the GitHub tracker and haven't found a similar feature request listed

RFE Details *

This is an improvement to an existing feature

Brief Description *

#4644 (comment)

Request for toggle options to manually fine tune CO contracts in order to avoid edge cases. These are based on several years of using CO at/close to RAW and observing unnecessary points of failure.

  • turn reputation factor payment multiplier on/off
  • turn mission negotiation MoS adjustment for mission table on/off
  • optionally do not include ammunition in peacetime costs
  • optionally do not include fuel in peacetime costs
  • separate straight support & battle compensation terms (probably back to FM:Mr equivalent)
  • option to reclassify 'Major Periphery states' (independent) to 'Minor power' (standard employer), and change the 7 to 10 entries on the independent employer table to 'Small state'.

One other note is that the careful classification of employers and employer types in each era is important and can cause issues depending on time period.

These options would be useful outside of AtB/StratCon too.

MekHQ Suite Version *

v0.50.0

Attach Files

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Final Checklist

  • I've checked to make sure that this RFE has not already been filed
  • I am requesting implementation of only one relevant set of features in this ticket for clarity and focus
@Gribbly1 Gribbly1 added the (RFE) Enhancement Requests for Enhancement, new features or implementations label Sep 25, 2024
@Algebro7
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Turning this into a checklist for easier tracking, and adding a few things from @IllianiCBT

  • turn reputation factor payment multiplier on/off
  • turn mission negotiation MoS adjustment for mission table on/off
  • optionally do not include ammunition in peacetime costs
  • optionally do not include fuel in peacetime costs
  • separate straight support & battle compensation terms (probably back to FM:Mr equivalent)
  • option to reclassify 'Major Periphery states' (independent) to 'Minor power' (standard employer), and change the 7 to 10 entries on the independent employer table to 'Small state'.
  • The ability for 'Mercenary' to be the enemy faction
  • Consideration for Kurita's 'Death to Mercenaries' edict, so mercenaries stop getting contracts from the Combine during that period.

@IllianiCBT
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If you're feeling generous, it would be useful to have a method to adjust contract pay by x%, and also to increase the chance of getting specific employers. These would be used in the upcoming Fame and Infamy module. I can do it myself, but if you see an opportunity to add these in that would be grand.

@Gribbly1
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Per RAW there should already be the ability to tune contract payments from 1% to 5% of asset value.

The Combine 'death to mercenaries' edict is often grossly overstated. Official military contracts by the DCMS would be rare but individual nobles, corporations and planetary governments still quietly hired mercs as regular business as usual. Perhaps a restriction to just the small and independent employer table for contracts originating in Kuritan space during this time period - unless 'covert' is generated for standard employer.

@IllianiCBT
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I agree with Gribbly

@repligator repligator added the Campaign Options Relates to, or includes, campaign option changes label Sep 26, 2024
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Labels
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