Wrong Tech Type should be eligible for doing Maintenance #195
Labels
Parts/Repair/Refit
Personnel
Personnel-related Issues
(RFE) Enhancement
Requests for Enhancement, new features or implementations
Currently, only correct tech type can do maintenance.
Might want to include an option to turn this off or the Assign Tech Command could get very messy.
From page 169 SO...
A battered veteran of the Succession Wars, a CLNT-2-3T
Clint has a Tech Rating of D (+1) and a Quality Rating of B
(+2). The Regular vehicle Technical Team (TN 7+, but working
outside their specialty) has been forced to perform maintenance
in the fi eld (+2), requiring a Maintenance Check against
a modifi ed Target Number of 12 [7 (Regular Skill Rating) + 1
(Tech Rating D) + 2 (Quality Rating B) + 2 (fi eld repair) = 12].
Rolling 3D6 and discarding the highest-value die, Jane gets
a result of 7.
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