From c7819323fd685b24a5359dda49939c547939ddcb Mon Sep 17 00:00:00 2001 From: Jeremy Saklad Date: Sun, 25 Aug 2024 10:50:53 -0500 Subject: [PATCH] fix: Remove warning for short era modifier vectors Factions without an era modifier for every era are simply assumed to use a modifier of zero. Requiring factions that die early in the timeline to have values for every subsequent era just makes the factions file more confusing. --- MekHQ/src/mekhq/campaign/universe/Faction.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/MekHQ/src/mekhq/campaign/universe/Faction.java b/MekHQ/src/mekhq/campaign/universe/Faction.java index 89782144db..647689512b 100644 --- a/MekHQ/src/mekhq/campaign/universe/Faction.java +++ b/MekHQ/src/mekhq/campaign/universe/Faction.java @@ -372,10 +372,6 @@ public static Faction getFactionFromXML(Node wn) throws DOMException { } } - if ((retVal.eraMods != null) && (retVal.eraMods.length < 9)) { - LogManager.getLogger().warn("{} faction did not have a long enough eraMods vector", retVal.fullName); - } - return retVal; }