From 6d134cf904e1e5a9fc88b81bcf806aa0a0fbbdfa Mon Sep 17 00:00:00 2001 From: HammerGS Date: Tue, 14 Jan 2025 19:44:50 -0700 Subject: [PATCH] Updating History.txt --- MekHQ/docs/history.txt | 25 ++++++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/MekHQ/docs/history.txt b/MekHQ/docs/history.txt index 1770579c44..4d27afcbae 100644 --- a/MekHQ/docs/history.txt +++ b/MekHQ/docs/history.txt @@ -60,7 +60,30 @@ MEKHQ VERSION HISTORY: + PR #5709: Added MHQDialogImmersive for Immersive Dialog Functionality that Immersively Improves Immersion + Fix #3752: Added Handling for Unsupported Unit Types + Fix #5717: Removed End of Contract and Manual Resupplies; Fixed Smuggler Prices; Added Remove SP Button -+ PR #5735: Fix: compilation error due to a function being set as static but acessing instance data ++ PR #5735: Fix: compilation error due to a function being set as static but acessing instance data ++ PR #5781: Feat/ACAR formations reintroduced ++ Fix #5739: Updated 'Clear Units' Button to Correctly Handle StratCon Scenarios ++ Fix #5740,#5580: Fixed Role Eligibility Checks and Ensured Proper Role Assignment ++ Fix #5746: Added Clan and Inner Sphere Resupply Restrictions ++ Fix #5766, #5769: Refactored Education Tag-Along Logic ++ PR #5771: Removed EnemyDropShip and GroundedEnemyDropShip Modifiers ++ Fix #5770: Added null Protection to OutstandingScenariosNagLogic for Outstanding Scenario Nags ++ Fix #5765: Log Prohibited Unit Skips in Resupplies & Prevent Invalid Part Additions ++ Fix #5760: Fixed Combat Team Status Logic for Convoy and Support Force ++ PR #5783: Update Sector Display in Briefing Room to Show Full Grid Reference ++ Fix #5779: Adjust Bounds Calculation in getUnoccupiedAdjacentCoords ++ Fix #5714: Fixed Maternity Leave... yet again ++ Fix #5716: Fixed Force Commander Handling and Improve XML Persistence ++ Fix #5727: Fixed Routed Contracts Resulting in Truncated Payouts ++ Fix #5726: Fix Support Point Acquisition Visual Bug ++ Fix #5736: Preventing Negative Personnel Income ++ PR #5754: Corrected Birthday Generation for Personnel ++ Fix #5753: Added 'null' Protection to AtBDynamicScenarioFactory ++ Fix #5751: Added Exception Handling for Out-of_Bounds Tab Index Selection ++ PR #5731: Remove all the damage applier classes because they currently reside on MegaMek ++ Fix #5713, #5737 Updated & Fixed Required Combat Team Calculations; + Reworked Combat Team Requirement Contract Pay Modifiers; Added Contract Difficulty Modifier ++ PR #4963: Implemented Campaign Options IIC - Full rework of all MekHQ options 0.50.02 (2024-12-30 2130 UTC) + Fix #846, #5185: Fix BattleArmor customization/refit overweight check.