From 1d0f4dacf7705b8eba9f5a226b96808a2a92472f Mon Sep 17 00:00:00 2001 From: IllianiCBT Date: Tue, 19 Nov 2024 12:51:13 -0600 Subject: [PATCH] Adjust ally ratios for HOUSE and INTEGRATED command rights Updated the HOUSE ally ratio to match the player's (G)BV budget and INTEGRATED ratio to double the player's budget. This change aligns the ratios more accurately with the intended gameplay balance adjustments. --- MekHQ/src/mekhq/campaign/mission/AtBContract.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MekHQ/src/mekhq/campaign/mission/AtBContract.java b/MekHQ/src/mekhq/campaign/mission/AtBContract.java index 2ba72666e6..8e78f083c8 100644 --- a/MekHQ/src/mekhq/campaign/mission/AtBContract.java +++ b/MekHQ/src/mekhq/campaign/mission/AtBContract.java @@ -1793,8 +1793,8 @@ public int calculateContractDifficulty(Campaign campaign) { double allyRatio = switch (getCommandRights()) { case INDEPENDENT -> 0; // no allies case LIAISON -> 0.4; // single allied heavy/assault mek, pure guess for now - case HOUSE -> 0.25; // allies with 25% of the player's (G)BV budget - case INTEGRATED -> 0.5; // allies with half the player's (G)BV budget + case HOUSE -> 0.25; // allies with same (G)BV budget + case INTEGRATED -> 0.5; // allies with twice the player's (G)BV budget }; if (allyRatio > 0) {