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[Issue] Disconnect after finished firing weapons #6398

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blah2355 opened this issue Jan 11, 2025 · 2 comments
Open
4 tasks done

[Issue] Disconnect after finished firing weapons #6398

blah2355 opened this issue Jan 11, 2025 · 2 comments
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Bug Severity: Medium Issues described as medium severity as per the new issue form

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@blah2355
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Brief Description *

Playing with a group of friends playing on a server they're hosting. Immediately after finishing firing my weapons (hitting the Done Firing button with only one unit in my possession), I get disconnected from the server. Attempts to join back just immediately disconnects me. I cannot join back until the firing phase has been completed. My firing still gets resolved. No one else I'm playing with has this issue. Playing with simultaneous firing phase option and I don't have the "Skip done when all weapons fired" option on. I believe "megamek.common.net.connections.AbstractConnection" is the error that's happening here which is in the log.

3. Steps to Reproduce

  1. Fire weapons at target.
  2. Click "done firing" button.
  3. Get disconnected from server.

Attach Files

megamek_logs.zip

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

MegaMek Suite Version *

0.49.19.1

Operating System *

Windows 10 22H2

Java Version *

Eclipse Adoptium 17.0.12

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have included all necessary information and files to help reproduce this issue
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@blah2355 blah2355 changed the title [Issue] [Issue] Disconnect after finished firing weapons Jan 11, 2025
@HammerGS HammerGS added Bug Severity: Medium Issues described as medium severity as per the new issue form labels Jan 18, 2025
@HoneySkull
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@blah2355 - was the player hosting the game using the exact same version of the megamek suite as you?

@blah2355
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@blah2355 - was the player hosting the game using the exact same version of the megamek suite as you?

Yes, we all made sure to be on 0.49.19.1.

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Labels
Bug Severity: Medium Issues described as medium severity as per the new issue form
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