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Emby.Dlna.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{805844AB-E92F-45E6-9D99-4F6D48D129A5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Emby.Dlna</RootNamespace>
<AssemblyName>Emby.Dlna</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Api\DlnaServerService.cs" />
<Compile Include="Api\DlnaService.cs" />
<Compile Include="Common\Argument.cs" />
<Compile Include="Common\DeviceIcon.cs" />
<Compile Include="Common\DeviceService.cs" />
<Compile Include="Common\ServiceAction.cs" />
<Compile Include="Common\StateVariable.cs" />
<Compile Include="ConfigurationExtension.cs" />
<Compile Include="Configuration\DlnaOptions.cs" />
<Compile Include="ConnectionManager\ConnectionManager.cs" />
<Compile Include="ConnectionManager\ConnectionManagerXmlBuilder.cs" />
<Compile Include="ConnectionManager\ControlHandler.cs" />
<Compile Include="ConnectionManager\ServiceActionListBuilder.cs" />
<Compile Include="ContentDirectory\ContentDirectory.cs" />
<Compile Include="ContentDirectory\ContentDirectoryXmlBuilder.cs" />
<Compile Include="ContentDirectory\ControlHandler.cs" />
<Compile Include="ContentDirectory\ServiceActionListBuilder.cs" />
<Compile Include="ControlRequest.cs" />
<Compile Include="ControlResponse.cs" />
<Compile Include="Didl\DidlBuilder.cs" />
<Compile Include="Didl\Filter.cs" />
<Compile Include="Didl\StringWriterWithEncoding.cs" />
<Compile Include="DlnaManager.cs" />
<Compile Include="Eventing\EventManager.cs" />
<Compile Include="Eventing\EventSubscription.cs" />
<Compile Include="EventSubscriptionResponse.cs" />
<Compile Include="IConnectionManager.cs" />
<Compile Include="IContentDirectory.cs" />
<Compile Include="IEventManager.cs" />
<Compile Include="IMediaReceiverRegistrar.cs" />
<Compile Include="IUpnpService.cs" />
<Compile Include="Main\DlnaEntryPoint.cs" />
<Compile Include="MediaReceiverRegistrar\ControlHandler.cs" />
<Compile Include="MediaReceiverRegistrar\MediaReceiverRegistrar.cs" />
<Compile Include="MediaReceiverRegistrar\MediaReceiverRegistrarXmlBuilder.cs" />
<Compile Include="MediaReceiverRegistrar\ServiceActionListBuilder.cs" />
<Compile Include="PlayTo\CurrentIdEventArgs.cs" />
<Compile Include="PlayTo\Device.cs" />
<Compile Include="PlayTo\DeviceInfo.cs" />
<Compile Include="PlayTo\PlaybackProgressEventArgs.cs" />
<Compile Include="PlayTo\PlaybackStartEventArgs.cs" />
<Compile Include="PlayTo\PlaybackStoppedEventArgs.cs" />
<Compile Include="PlayTo\PlaylistItem.cs" />
<Compile Include="PlayTo\PlaylistItemFactory.cs" />
<Compile Include="PlayTo\PlayToController.cs" />
<Compile Include="PlayTo\PlayToManager.cs" />
<Compile Include="PlayTo\SsdpHttpClient.cs" />
<Compile Include="PlayTo\TransportCommands.cs" />
<Compile Include="PlayTo\TRANSPORTSTATE.cs" />
<Compile Include="PlayTo\TransportStateEventArgs.cs" />
<Compile Include="PlayTo\uBaseObject.cs" />
<Compile Include="PlayTo\uParser.cs" />
<Compile Include="PlayTo\uParserObject.cs" />
<Compile Include="PlayTo\UpnpContainer.cs" />
<Compile Include="PlayTo\uPnpNamespaces.cs" />
<Compile Include="Profiles\DefaultProfile.cs" />
<Compile Include="Profiles\DenonAvrProfile.cs" />
<Compile Include="Profiles\DirectTvProfile.cs" />
<Compile Include="Profiles\DishHopperJoeyProfile.cs" />
<Compile Include="Profiles\Foobar2000Profile.cs" />
<Compile Include="Profiles\LgTvProfile.cs" />
<Compile Include="Profiles\LinksysDMA2100Profile.cs" />
<Compile Include="Profiles\MarantzProfile.cs" />
<Compile Include="Profiles\MediaMonkeyProfile.cs" />
<Compile Include="Profiles\PanasonicVieraProfile.cs" />
<Compile Include="Profiles\PopcornHourProfile.cs" />
<Compile Include="Profiles\SamsungSmartTvProfile.cs" />
<Compile Include="Profiles\SharpSmartTvProfile.cs" />
<Compile Include="Profiles\SonyBlurayPlayer2013.cs" />
<Compile Include="Profiles\SonyBlurayPlayer2014.cs" />
<Compile Include="Profiles\SonyBlurayPlayer2015.cs" />
<Compile Include="Profiles\SonyBlurayPlayer2016.cs" />
<Compile Include="Profiles\SonyBlurayPlayerProfile.cs" />
<Compile Include="Profiles\SonyBravia2010Profile.cs" />
<Compile Include="Profiles\SonyBravia2011Profile.cs" />
<Compile Include="Profiles\SonyBravia2012Profile.cs" />
<Compile Include="Profiles\SonyBravia2013Profile.cs" />
<Compile Include="Profiles\SonyBravia2014Profile.cs" />
<Compile Include="Profiles\SonyPs3Profile.cs" />
<Compile Include="Profiles\SonyPs4Profile.cs" />
<Compile Include="Profiles\WdtvLiveProfile.cs" />
<Compile Include="Profiles\XboxOneProfile.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Server\DescriptionXmlBuilder.cs" />
<Compile Include="Service\BaseControlHandler.cs" />
<Compile Include="Service\BaseService.cs" />
<Compile Include="Service\ControlErrorHandler.cs" />
<Compile Include="Service\ServiceXmlBuilder.cs" />
<Compile Include="Ssdp\DeviceDiscovery.cs" />
<Compile Include="Ssdp\Extensions.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Images\logo120.jpg" />
<EmbeddedResource Include="Images\logo120.png" />
<EmbeddedResource Include="Images\logo240.jpg" />
<EmbeddedResource Include="Images\logo240.png" />
<EmbeddedResource Include="Images\logo48.jpg" />
<EmbeddedResource Include="Images\logo48.png" />
<EmbeddedResource Include="Images\people48.jpg" />
<EmbeddedResource Include="Images\people48.png" />
<EmbeddedResource Include="Images\people480.jpg" />
<EmbeddedResource Include="Images\people480.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RSSDP\RSSDP.csproj">
<Project>{21002819-c39a-4d3e-be83-2a276a77fb1f}</Project>
<Name>RSSDP</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Profiles\Xml\Sharp Smart TV.xml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Profiles\Xml\Default.xml" />
<EmbeddedResource Include="Profiles\Xml\Denon AVR.xml" />
<EmbeddedResource Include="Profiles\Xml\DirecTV HD-DVR.xml" />
<EmbeddedResource Include="Profiles\Xml\Dish Hopper-Joey.xml" />
<EmbeddedResource Include="Profiles\Xml\foobar2000.xml" />
<EmbeddedResource Include="Profiles\Xml\LG Smart TV.xml" />
<EmbeddedResource Include="Profiles\Xml\Linksys DMA2100.xml" />
<EmbeddedResource Include="Profiles\Xml\MediaMonkey.xml" />
<EmbeddedResource Include="Profiles\Xml\Panasonic Viera.xml" />
<EmbeddedResource Include="Profiles\Xml\Popcorn Hour.xml" />
<EmbeddedResource Include="Profiles\Xml\Samsung Smart TV.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Blu-ray Player 2013.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Blu-ray Player 2014.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Blu-ray Player 2015.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Blu-ray Player 2016.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Blu-ray Player.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Bravia %282010%29.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Bravia %282011%29.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony Bravia %282012%29.xml" />
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<EmbeddedResource Include="Profiles\Xml\Sony Bravia %282014%29.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony PlayStation 3.xml" />
<EmbeddedResource Include="Profiles\Xml\Sony PlayStation 4.xml" />
<EmbeddedResource Include="Profiles\Xml\WDTV Live.xml" />
<EmbeddedResource Include="Profiles\Xml\Xbox One.xml" />
</ItemGroup>
<ItemGroup>
<Reference Include="MediaBrowser.Common, Version=3.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MediaBrowser.Common.3.5.0\lib\netstandard2.0\MediaBrowser.Common.dll</HintPath>
</Reference>
<Reference Include="MediaBrowser.Controller, Version=3.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MediaBrowser.Server.Core.3.5.0\lib\netstandard2.0\MediaBrowser.Controller.dll</HintPath>
</Reference>
<Reference Include="MediaBrowser.Model, Version=3.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MediaBrowser.Common.3.5.0\lib\netstandard2.0\MediaBrowser.Model.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.5.1\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Profiles\Xml\Marantz.xml" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>