Replies: 1 comment
-
I think it better not to show intermediate stuff when the final result is ready. Initial: can become: Notice how it is still possible to unmake the decisions, e.g. to uncheck "Rapier" (which will then let you choose a different weapon or uncheck "Sword!"), but there's no need to still show intermediate text like "Choose one:" when the choice has already been made. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Q: some options are parameterized, like Weapon Master (Two Weapon: Rapier and Shield). After they are selected, is it a better UX to still show all the checkboxes so you can select/deselect them individually? Or is it better to condense them into a single trait with only one checkbox, and if you uncheck it all the parameters go away too and you'd have to reselect from scratch?
Beta Was this translation helpful? Give feedback.
All reactions