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There are at least three sets of implicit include paths. They take effect without your -I
option in .ccls
or compile_commands.json
// a.cc
// system C header, usually in /usr/include
#include <stdio.h>
// system C++ header. The location varies among distributions, e.g. /usr/include/c++/{6,7.2.1}
#include <new>
// In Clang resource directory
#include <stddef.h>
Put a.cc
in some directory with echo clang++ > .ccls
. Open the file, you should be able to jump to stdio.h
new
stddef.h
when you trigger textDocument/definition
on the include lines.
Note that this might not work on Windows. To solve this, add the system include directories to compile_commands.json via your build system of choice using the INCLUDE environment variable (available after executing VsDevCmd.bat).
For CMake this can be achieved in a single line: target_include_directories(<target> SYSTEM PRIVATE $ENV{INCLUDE})
If the initialization option cacheDirectory
is /tmp/ccls
, and the source file is /tmp/c/a.cc
.
Set Initialization options "cacheFormat": "json"
and run jq . < /tmp/ccls/@tmp@c/a.cc.json
to see if -resource-dir
is correct, e.g. "-resource-dir=/home/ray/Dev/Util/ccls/Debug/lib/clang+llvm-6.0.0-x86_64-linux-gnu-ubuntu-16.04/lib/clang/6.0.0"
system C/C++ headers can be detected reliably. For Clang resource directory, there is logic in wscript
to detect it when you run ./waf configure [OPTIONS]
- For
--bundled-clang=5.0.1
:../lib/clang+llvm-5.0.1-x86_64-linux-gnu-ubuntu-14.04/lib/clang/5.0.1
which is relative to thebuild/release/bin/ccls
executable. The relative path ofbuild/release/bin/ccls
andbuild/release/lib/
cannot change, otherwise libclang.so used by ccls cannot find the Clang resource directory. - For
--use-system-clang
: it is recognized from-resource-dir
option in the output ofclang++ '-###' -xc /dev/null
)
./waf configure --prefix /tmp/opt && ./waf install
ccls infers system search paths (e.g. /usr/include
). The underneath mechanism is similar to that of clang -v -E -x c++ /dev/null
.
-isystem
system include paths is usually unnecessary. But for cross compiling or on some bizarre system you may have to specify them. A simple approach other than trial and error (changing .ccls
and restarting your editor) is to use c-index-test
.
Debug/clang+llvm-6.0.0-x86_64-linux-gnu-ubuntu-16.04/bin/c-index-test -index-file local /tmp/c/a.cc -isystem/usr/include/c++/7.3.0 -isystemyour_include_path2
Play with your -isystem
options until you get a group of options that you can add to .ccls
If you want the ccls binary at a specific location use a symlink - do not move the binary itself.
If you want to specify additional search paths:
print '%clang\n%cpp -std=gnu++14\n-isystem/tmp/include' > .ccls
- emacs-ccls:
(setq ccls-extra-init-params '(:clang (:extraArgs ["-isystem", "/tmp/include"])))
In C++17 mode, it is possible to cause clang to crash when bits/unordered_map.h
is indexed.
See https://bugs.llvm.org/show_bug.cgi?id=37695 for details.
The workaround is to add -D__cpp_deduction_guides=0 -Wno-macro-redefined
to the initialization option clang.extraArgs
In Emacs, it is:
(setq ccls-extra-init-params
'(:clang (:extraArgs ("-D__cpp_deduction_guides=0" "-Wno-macro-redefined"))))
emacs-ccls locates the project root with ccls-project-root-matchers
:
-
.ccls-root
. If this file exists in any parent directory, that directory is treated as the project root. -
(projectile-project-root)
. Then this function is called. You likely don't want/usr/include/c++/8/algorithm
to be treated as in the project/usr/include/c++/8/
,(setq projectile-require-project-root t)
inhibits the behavior.
The root directory is sent to ccls (the language server) through the rootUri
field in the initialize
request.
ccls finds .ccls
or compile_commands.json
in the directory.
proj
.ccls-root # Use this file if you want subproject files to be associated with the root project
compile_commands.json
subproj0 # without .ccls-root, files will be associated with this root directory
.git
subproj1
.git
When indexing ccls itself, some files require more than 1000 file descriptors. Remember to increase RLIMIT_NOFILE
.
ulimit -n 32768
/etc/security/limits.conf
:
* hard nofile 32768
* soft nofile 32768
Here is an example.
include/a.h
:
int bad;
a.cc
:
int main(){return bad;}
.ccls
:
%clang
%cpp -std=gnu++14
-Iinclude
ccls will save a file in cacheDirectory
:
jq . < /tmp/ccls/@tmp@c/a.cc.json
15
{
"last_modification_time": 1520737513,
"language": 1,
"import_file": "/tmp/c/a.cc",
"args": [
"clang++",
"-working-directory=/tmp/c",
"-std=gnu++14",
"-Iinclude",
"/tmp/c/a.cc",
"-resource-dir=/home/maskray/Dev/Util/ccls/build/debug/lib/clang+llvm-6.0.0-x86_64-linux-gnu-ubuntu-14.04/lib/clang/6.0.0",
"-Wno-unknown-warning-option",
"-fparse-all-comments"
],
"includes": [
{
"line": 0,
"resolved_path": "/tmp/c/include/a.h"
}
],
"dependencies": [
"/tmp/c/include/a.h"
],
...
Unfortunately, libclang is very picky when it comes to precompiled headers. Even if your system compiler and the bundled libclang are the same versions there will be problems. Namely, to avoid AST deresialisation errors while using PCH, you need to create them with the same toolchain which will be used inside ccls for completions.
However, making ccls use precompiled headers doesn't make much sense. Libclang will internally create the precompiled headers, but won't store them on permanent storage, so having precompiled headers upfront only speeds up the initial parse - precompiled headers shouldn't make a difference on subsequent parses.
Going back to "create precompiled headers with the same toolchain that will be used by ccls", you can still use precompiled headers, but you will be forced to use your system's libclang, not the one bundled with cquery (even though the bundled one is what's tested).
For reference, read Valloric/ycmd#892 and cquery-project/cquery#545.
textDocument/definition
can be used in many places. Some are current implementation details and may subject to change.
-
void foo();
A declaration jumps to the definition -
void foo() {}
The definition lists all declarations -
A a;
For variables of custom types, besides declarations of the variable, both the type and the variable jump to the declaration/definition of its typeA
-
class C {
jumps to declarations (and constructors/destructors) -
a.field
jumps to the member in the struct declaration -
#include <map>
jumps to the header -
std::string a = "a";
takes you to the constructor. Many implicit constructors can also be jumped in this way. -
a == b
operator==
for user defined operators -
namespace ns {
find original or extension namespaces -
// ns::foo
in comments, it recognizes the identifier around the cursor, approximately finds the best matching symbol and jumps to it; onns
, it jumps to the namespace
-
#include <iostream>
lists all#include
lines in the project pointing to the included file -
[](){}
lists all(?) lambda expressions thanks to implicitstd::function
move constructor -
extern int a;
IfReferenceContext.includeDeclaration
is true, the definition and declarations are also listed. - If no references is found but the point is on the first line, list
#include
lines referencing current file.
-
struct A:B{void f()override;};
listsB
orB::f()
-
struct B{virtual void f();};
derived classes or virtual function overrides
-
A a;
lists all instances of user-definedA
. -
int i;
lists all instances ofint
.
(ccls-call-hierarchy nil) ; caller hierarchy
(ccls-call-hierarchy t) ; callee hierarchy
(ccls-inheritance-hierarchy nil) ; base hierarchy
(ccls-inheritance-hierarchy t) ; derived hierarchy
Recursively list members of a record type. 😂 nobody has implemented UI for the feature. Help wanted!