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Incompatible with CC Tweaked on multiplayer #59
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Could you please provide the logs Please use mclo.gs (the website) to do so |
Seems like you don't even need a server, just place a computer and monitor in spawn chunks and make it dissappear from vanilla render distance but be saved into Voxy LoDs in singleplayer: https://mclo.gs/24LXzMx |
Can reproduce on my side, here are my logs: There are more mods, but the only mods on the server is CC:Tweaked and some chunk loader mod. |
commenting out line 138 in src/main/java/me/cortex/voxy/client/core/model/BakedBlockEntityModel.java seems to work |
In addition to specifying the line and file, it would be useful to specify of which version of the codebase. You might also want to consider adding a diff showing the exact change and the surrounding lines. |
the |
Try hosting a server with CC Tweaked on it, put a computer and monitor in spawn chunks, and rejoin. The client will crash upon joining
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