Unit Snap functionality #711
RexTheWho
started this conversation in
Implemented Ideas
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Some of Overkills units have objects named
snap_#
that seems to be specifically used to snap another unit to the first, not connect or spawn from through code.Would be handy to have the snap align functionality implemented for units that have snap objects identified somehow.
Beta Was this translation helpful? Give feedback.
All reactions