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Better error messages when browser fails loading a module #681
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When I load the gravitygame package, I get the following error:
This absolutely makes sense, since you are importing stuff from the galyleodashboard package, you need to load that one beforehand. With the new project architecture, I think we will also think about how to make dependencies in custom packages like this easier to handle, but for now, I think this is working as intended. @merryman feel free to chime in if you disagree, please! |
Thanks, @linusha, this makes perfect sense (and is a big relief!) One takeaway here is I could have figured this out easily with a more explanatory browser error message. Maybe a separate ticket? Right now, when the browser refuses to load a module, the programmer is kind of stuck. |
No need to make a separate ticket, we will think about this and come back to edit this one. |
Closed in favor of #1119. |
When I open a new browser for the first time in a project, and click on 'Load Existing Project' and click 'gravity-game' from the module list, I get the following error:
This then happens with all existing package loads.
However, when I load galyleo-dashboard into a browser first, gravity-game subsequently loads with no problem.
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